Graphic glitches in trunk svn?
Posted: 13 Sep 2006, 05:50
I am trying out the latest svn (well, however recent 2142 is) and I'm having some trouble.
I cleared out all of the files from my datadir of choice, and then copied all the files from the taspring-linux-data-0.72b1 archive into it. Finally, I copied the files from trunk/game into the datadir as well.
Now, when I enter the game, all the smoke looks like squares, and lasers are invisible. Am I missing something here? I tried copying the linux-data files back over the datadir in case the sequence was backwards, but this doesn't solve the problem either.
Anybody have any idea(s)?
I cleared out all of the files from my datadir of choice, and then copied all the files from the taspring-linux-data-0.72b1 archive into it. Finally, I copied the files from trunk/game into the datadir as well.
Now, when I enter the game, all the smoke looks like squares, and lasers are invisible. Am I missing something here? I tried copying the linux-data files back over the datadir in case the sequence was backwards, but this doesn't solve the problem either.
Anybody have any idea(s)?