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My new video

Posted: 12 Sep 2006, 07:59
by goggleBOX
I have made a video guide two players can use when starting together on the same team on the map Green fields. The video is based around idea that the the faster you take to blow your commander and reclaim, the better your start in green fields will be.

Have a look and tell me what you think.
http://www.gigasize.com/get.php/50021/s ... _start.wmv

Low-res version on Google video:
http://video.google.com/videoplay?docid ... 2306&hl=en

Any suggestions for improvment or new videos for the future are welcome.

The link at the end of the movie is to here:
http://www.sardines.co.nz/spring/

Posted: 12 Sep 2006, 08:53
by NOiZE
moved to gamelobby

Posted: 12 Sep 2006, 13:13
by PRO_rANDY
voted yes :)

What do you use to record/compress?

Posted: 12 Sep 2006, 22:31
by j5mello
this would be great, except caydr changed it next version so that this is a waste of time...

Posted: 13 Sep 2006, 01:44
by LOrDo
Yah, what j5mello said.

Posted: 13 Sep 2006, 04:15
by goggleBOX
Well... it's not so much a fool proof plan than a proof of concept. In realty I have never seen two players work together this closly :)

7 mins to collect on a commander would be good even in a Small Supreme or Altored Divide game.

I'm more interested what you guys think of the production values, where i could improve.

Posted: 13 Sep 2006, 06:57
by hrmph
It is really cool you put in some extra effort so others can improve their strategies. One video I think would be greatly appreciated is a crash course type of thing for newbies explaining all the user interface controls that spring has. Something that shows people how to do everything like: queuing up buildings, switching the different camera modes, using keyboard commands lots of people don't know about (L, # control groups).

Posted: 13 Sep 2006, 11:21
by goggleBOX
hrmph wrote:One video I think would be greatly appreciated is a crash course type of thing for newbies explaining all the user interface controls that spring has.
Yeah that's my plan for my next video. Then probable something that shows how to install Spring, add mods, get new maps, what you can do in the lobby. The real basics. I don't know about most people but just setting up spring when you just start is not that simple. Sure it's easy enough and most people can figure it out but we need to make that knowledge gap as small as possible.

I also want to do a plan by plan of the AA units but I'll need some help on that one as people will have heaps of unique tatics for units I don't know about.

Posted: 13 Sep 2006, 16:36
by RogerN
The video is fine, but it highlights a Greenfields issue that I've never been able to fully understand...

If everybody always reclaims their commander early on in Greenfields, then why play the map at all? The novelty of having a severe metal shortage is completely bypassed by everyone involved. You can achieve the same effect on any map by just disabling mexes and starting the players off with 15k metal; and this latter approach has the added benefit of shaving a few boring minutes off of the game time.

Things are much more interesting when "Commander dies, game ends" is enabled. Players have to make hard decisions about when it's safe to invest metal for tech upgrades, etc...

Posted: 13 Sep 2006, 17:01
by goggleBOX
PRO_rANDY wrote:What do you use to record/compress?
Sorry Randy I missed your question the first time ;)

I used fraps to record the video, windows "sound recorder" for the audio and microsoft movie maker 2.1 to put it all together. I am using the pro version of fraps as the trial only lets you record 30 seconds of video in one hit.


http://www.fraps.com/

http://www.microsoft.com/resources/docu ... x?mfr=true

http://www.microsoft.com/windowsxp/usin ... fault.mspx

Posted: 13 Sep 2006, 18:16
by LordMatt
If everybody always reclaims their commander early on in Greenfields, then why play the map at all? The novelty of having a severe metal shortage is completely bypassed by everyone involved. You can achieve the same effect on any map by just disabling mexes and starting the players off with 15k metal; and this latter approach has the added benefit of shaving a few boring minutes off of the game time.

Things are much more interesting when "Commander dies, game ends" is enabled. Players have to make hard decisions about when it's safe to invest metal for tech upgrades, etc...
+1 Good thing the new version of AA will change things.

Posted: 13 Sep 2006, 18:29
by j5mello
Goggle those other video ideas are exactly what we need to do for spring. It'll reduce the number of "how do install a mod?" question in #main which is always a good thing.

Video quality was fine, same with the audio.

If u plan on doing anything involving combat mechanics (of Spring) it would be worthwhile to find someone to play opposite against, prefereably with TS or Vent or something so u guys can coordinate.

but regardless +500 to the the newb vids


hmmm.... this gives me an idea about E&E...

QUICK, TO THE LAIR!!!!!!!

Posted: 13 Sep 2006, 21:19
by esteroth12
goggleBOX wrote:
PRO_rANDY wrote:What do you use to record/compress?
Sorry Randy I missed your question the first time ;)

I used fraps to record the video, windows "sound recorder" for the audio and microsoft movie maker 2.1 to put it all together. I am using the pro version of fraps as the trial only lets you record 30 seconds of video in one hit.


http://www.fraps.com/

http://www.microsoft.com/resources/docu ... x?mfr=true

http://www.microsoft.com/windowsxp/usin ... fault.mspx
heh, i hope you didn't buy fraps just for spring... it has its own video recorder! dun dun dunnn! :P although you can't watch the raw frames, and I haven't attempted compressing it so I'm not sure that it works. but...

also, replace the first green screen with the tab-zoom ofr greenfields, IMO

also find something (maybe SSs from the movie) to put in as SSs for the credits at end...

Posted: 16 Sep 2006, 18:09
by goggleBOX
Added low-res version on Google video:
http://video.google.com/videoplay?docid ... 2306&hl=en

Posted: 18 Sep 2006, 07:11
by diggz2k
one point, you should make two con vehicles, so that one can start reclaiming the commander while it self d's to take advantage of the bug where if you are reclaiming and an outside force destroys the unit in question you will get that metal and can reclaim the corpse

Posted: 18 Sep 2006, 08:59
by goggleBOX
diggz2k wrote:one point, you should make two con vehicles, so that one can start reclaiming the commander while it self d's to take advantage of the bug where if you are reclaiming and an outside force destroys the unit in question you will get that metal and can reclaim the corpse
I am really against the use of bugs during game play so I wont be adding something like that to the video. I will check it out though as it sounds interesting.

Posted: 19 Sep 2006, 20:47
by Quanto042
<-- Just saw Tricky Tricks Part 1


lols

30second vulcans. wow
While not practical in an actual match, I did enjoy some of your tutorials there, and the video itself is very well orchestrated.
Very nice.