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Mine and Lathans new maps:

Posted: 11 Sep 2006, 10:29
by Forboding Angel
Lathan's:

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Forboding Angel's:

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For some reason The images I have of lathans are really small :-(

I will update as soon as I get some larger ones.

Posted: 11 Sep 2006, 10:36
by Masse
finally were getting maps with real variation of features :) thanks lathan and forboding

Posted: 11 Sep 2006, 10:39
by Forboding Angel
Thank lathan for the features, those are all his. I just bitched until he made them :P

Posted: 11 Sep 2006, 10:45
by NOiZE
Looks pretty good, however we really need better trees, and it is possible now!

Posted: 11 Sep 2006, 10:46
by Das Bruce
NOiZE wrote:Looks pretty good, however we really need better trees, and it is possible now!
Now? I thought it was a .74 feature?

Posted: 11 Sep 2006, 10:48
by NOiZE
Das Bruce wrote:
NOiZE wrote:Looks pretty good, however we really need better trees, and it is possible now!
Now? I thought it was a .74 feature?
it looks you are right :-( bugger....

Posted: 11 Sep 2006, 11:04
by LathanStanley
the trees are allready in the works... just give the release time...

I'll have the other factory features' textures done when .74 comes out, and I upgrade the maps with better trees too..

RL has been taking over... soooooo.. you get it at version .94 :-p... 94% done... missing some small stuff thats on my to-do list.. :roll:

Posted: 11 Sep 2006, 12:11
by Hellspawn
Looks pretty.


For gameplay wise I need to see height/metal map aswell ^^.

But definatly looks nice.

Posted: 11 Sep 2006, 12:11
by Das Bruce
LathanStanley wrote:I'll have the other factory features' textures done when .74 comes out, and I upgrade the maps with better trees too..
I hope you're bloody quicker than that, next version is only .73. :(

Posted: 11 Sep 2006, 12:56
by LathanStanley
Das Bruce wrote:
LathanStanley wrote:I'll have the other factory features' textures done when .74 comes out, and I upgrade the maps with better trees too..
I hope you're bloody quicker than that, next version is only .73. :(
oh, thought the next was .74 lol... :oops:

if they have the transparencies in .73 then yeah, they will be done then :P

Posted: 11 Sep 2006, 13:02
by Tim Blokdijk
Impressive maps!

And no transparencies in .73 afaik.

Posted: 11 Sep 2006, 13:06
by Das Bruce
Tim Blokdijk wrote:Impressive maps!

And no transparencies in .73 afaik.
You have the power!!!

Posted: 11 Sep 2006, 13:09
by Tim Blokdijk
No I don't, I'm not writing code for Spring's engine.

Posted: 11 Sep 2006, 13:26
by Das Bruce
By that I mean, write us a patch!!!

Posted: 11 Sep 2006, 15:24
by FizWizz
the metal map for Lathan Stanley's map is seriously awesome, by the way.

Posted: 11 Sep 2006, 16:11
by espylaub
They both look excellent, can't wait to play on them. Really nice.

Posted: 11 Sep 2006, 16:25
by PicassoCT
:shock: Wow - that is really brilliant. Da Capo..

Posted: 11 Sep 2006, 16:46
by Comp1337
Lathans map is teh awesomes.
Sure, Forbs was teh sex, but Lathans feels a bit brighter..
The features are niiiice.
10/10

Posted: 11 Sep 2006, 17:28
by Quanto042
Lathan, can vehicles and larger units knock over ur trees like they can with the standard ones??

Posted: 11 Sep 2006, 17:42
by Pem
Very nice 8)