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..:: Release ::.. Speed Comet and Small Speed Comet
Posted: 07 Sep 2006, 16:37
by NOiZE
For screenshots and stuff follow the download link.
DOWNLOAD
I Hope SpeedMetal players will see the light now and will also try the regular Comet Catcher kthxbai
Have Fun
Posted: 07 Sep 2006, 16:42
by FizWizz
sounds awfully.... awful, and I need not explain why.
but because there is no other way that I'm going to find out, I will ask: what is the metal extraction rate?
Posted: 07 Sep 2006, 16:43
by TradeMark
22.8 or something... from one mex. 2550 or something was the rate thingy.
Posted: 07 Sep 2006, 16:50
by Zagupi
Maybe this is a gentle way to slowly move the speedmetal-players in to the direction of more normal maps :)
Posted: 07 Sep 2006, 17:22
by Quanto042
Lols @ Noize
and some roflcopters too
No sersiously, i did actually laugh out loud!
But am i the only one besides Noize who thinks this was a good idea?
Posted: 07 Sep 2006, 17:41
by overkill
i do
Posted: 07 Sep 2006, 18:00
by PicassoCT
Great Idea Indeed
Once they know there is light (&Metall) behind the Mountains, they wont Return to SM. But we need to get them Addicted. If we only could ban Speedmetall for a few hours out of the Lobby - and give them the Link to the Alternative...
Great you work that hard for More "real" Comunity Members Noize...
Posted: 07 Sep 2006, 19:43
by LordMatt
If the map requires players to actively fight for territory to win, even with the high extraction rate, I think that is good. Help teach speedmetallers some of the aspects of a real game.
Posted: 07 Sep 2006, 19:52
by Foxomaniac
OMFG XD.
YOU ACTUALLY TOOK MY JOKE FOR REAL? ROFL (10x).
Posted: 07 Sep 2006, 20:24
by KDR_11k
I think most SMers play it for the ease of porcing.
Posted: 07 Sep 2006, 20:33
by Egarwaen
Yeah. Even with this much metal, porcing on Comet Catcher is going to be a real bitch. Especially since your enemy can afford to throw multiple super-mechs at you from multiple directions.
Posted: 07 Sep 2006, 21:00
by hrmph
Interesting! Although you forgot the insane wind from speedmetal (maybe that was intentional).
Posted: 07 Sep 2006, 21:12
by NOiZE
hrmph wrote:Interesting! Although you forgot the insane wind from speedmetal (maybe that was intentional).
intentional
also the speeds are normal instead of 1.5
Posted: 07 Sep 2006, 21:55
by PicassoCT
Methadon for the Masses - for the soft withdrawl
Posted: 07 Sep 2006, 22:47
by Drone_Fragger
The only way to kill speedmetal is to make 4 copies with the same name, host them on FU, but give them no metal. So many noobs will download the wrong versions that the games will desync, or have no metal on them at all. This is where people stop hosting it. WIN.
Posted: 08 Sep 2006, 20:27
by BigSteve
Great idea noize, I think it'll work too
Posted: 09 Sep 2006, 01:05
by Das Bruce
Screenshots or death!
Posted: 09 Sep 2006, 02:00
by LOrDo
For screenshots and stuff follow the download link.
Min3's idea pwns btw.
Posted: 09 Sep 2006, 02:29
by Candleman
LOrDo wrote:Min3's idea pwns btw.
Which idea is that? He hasn't even posted in here.
Posted: 09 Sep 2006, 05:10
by LOrDo
What the...did his post get deleted, or am I confusing forums?
He said somthing about setting up 4 diffrent SM versions and giving 4 seperate download links with the same name so all the noobs will get sync errors and not play it anymore.

I remember that.