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New scripting engine?

Posted: 31 Aug 2006, 20:07
by Sheekel
ETA on the new script engine? I dont want to script all of Lego Spring if the engine is a few weeks away

Posted: 31 Aug 2006, 20:56
by KDR_11k
ETA: When hell freezes over :P. It's still pretty far away as I understand.

Posted: 31 Aug 2006, 20:58
by Peet
Hey, cool! It'll come out the same day as when I get laid!

Posted: 31 Aug 2006, 21:00
by Torrasque
afaik, there is no really work on this at the moment... and dev have no free time for sure ;)

Posted: 31 Aug 2006, 21:10
by AF
*move to feature requests forum*

Posted: 31 Aug 2006, 21:59
by KDR_11k
I don't think they've even drafted up a concept for how that should work, did they?

Posted: 01 Sep 2006, 05:15
by SinbadEV
Vague Mention was aluded to "Using LUA for everything"

Posted: 01 Sep 2006, 20:52
by Sheekel
P3374H wrote:Hey, cool! It'll come out the same day as when I get laid!
We have a lot in common.

Posted: 01 Sep 2006, 21:05
by AF
I think the general consensus is that we follow supcoms lead and use the interface defined by the OTA->supcom conversion tools but with a few additions and modifications of our own.

Posted: 01 Sep 2006, 21:06
by FizWizz
Sheekel wrote:
P3374H wrote:Hey, cool! It'll come out the same day as when I get laid!
We have a lot in common.
it [spelling correction]might[/s.c.] have something to do with your avatar :P

Posted: 01 Sep 2006, 21:07
by AF
+1 fizzwizz