Mod development process.
Posted: 29 Aug 2006, 00:18
Hello Mod Developers/Designers.
There has been some discussion about how to involve mod development more in the overall development process. I have written a proposal about how we could get the development of code & content closer together.
You can read the PDF here.
It's based on the AI development discussion that some of you might have picked up on.
I would like to have your feedback on this proposal.
Please note the following:
This is about improving the development environment and its processes.
So your development time is spend more productive.
Nothing more, all other discussions like what gets included with a Spring release, what features are more important, etc. - I like to discuss all that once we have the new closed development sub-forum (all mod developers will get access to it) that is proposed in the document.
Also note that the "open source" requirement will exclude most mods from the start.
This won't mean you as a mod developer are excluded, not in any way! We just can't have your mod in SVN/WebDav, if you decide to work on a new project or clean up your existing mod or work on another mod that is already accepted you can get all the access you need.
Another thing is that this is a new thing (involving mod developers in the overall development process) so things need to settle in, there is little experience on how to run a open source project with a lot of content.
We will have to learn things as we go.
There is also no pressure to complete anything before any date or something, this document is about defining how we intent to work together, not to pressure people into something or tell them what to do.
Right.. Now give me my feedback so we can get this thing going.
There has been some discussion about how to involve mod development more in the overall development process. I have written a proposal about how we could get the development of code & content closer together.
You can read the PDF here.
It's based on the AI development discussion that some of you might have picked up on.
I would like to have your feedback on this proposal.
Please note the following:
This is about improving the development environment and its processes.
So your development time is spend more productive.
Nothing more, all other discussions like what gets included with a Spring release, what features are more important, etc. - I like to discuss all that once we have the new closed development sub-forum (all mod developers will get access to it) that is proposed in the document.
Also note that the "open source" requirement will exclude most mods from the start.
This won't mean you as a mod developer are excluded, not in any way! We just can't have your mod in SVN/WebDav, if you decide to work on a new project or clean up your existing mod or work on another mod that is already accepted you can get all the access you need.
Another thing is that this is a new thing (involving mod developers in the overall development process) so things need to settle in, there is little experience on how to run a open source project with a lot of content.
We will have to learn things as we go.
There is also no pressure to complete anything before any date or something, this document is about defining how we intent to work together, not to pressure people into something or tell them what to do.
Right.. Now give me my feedback so we can get this thing going.
