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Black and white smoke?

Posted: 28 Aug 2006, 08:47
by KDR_11k
The emit-sfx command has SFXTYPE_BLACKSMOKE and SFXTYPE_WHITESMOKE available as options but both seem to do the same in Spring, can we change that so SFXTYPE_WHITESMOKE emits the current smoke and SFXTYPE_BLACKSMOKE emits a very dark smoke? Could just be a normal smoke sprite darkened to 10% brightness or something.

Posted: 28 Aug 2006, 11:09
by Gnomre
It'd be nice if we could emit missile-style smoke too as contrails :o

Posted: 28 Aug 2006, 18:19
by Crampman
It would be nice if we couls use customs sfx-stuff.
Things like beams, sprites, particles...