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smoke looks bad

Posted: 28 Aug 2006, 00:59
by alik83
in one of the latest SVN builds, the smokes from geovents and weapons looks
messed up and the weapon projectiles look strange too.
I have old ati radeon.
I only used the new spring.exe file, didn't add any new content.
Screenshot below.

[img=http://img101.imageshack.us/img101/2056 ... vd4.th.jpg]

Posted: 28 Aug 2006, 01:07
by Snipawolf
I dun't think your card supports it...

Posted: 28 Aug 2006, 01:14
by rattle
No, that's an issue with jcnossen's testbuild, try colorblinds.
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=5617

Posted: 28 Aug 2006, 01:35
by AF
In the next build those images have been changed to use alphamasks rather than image transparencies.

Re: smoke looks bad

Posted: 28 Aug 2006, 10:21
by Tobi
alik83 wrote:didn't add any new content.
That is the problem. To run the 0.73 test build correctly you must add some content. (Don't ask me exactly what tho, better just check out the trunk/game folder from SVN and use the data there :wink: )