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Construction Progress

Posted: 27 Aug 2006, 00:14
by own3d
When you click on a construction unit building something, you can see the progress of what it is building (like in the original ta where it was at the bottom)

Posted: 27 Aug 2006, 00:51
by Caydr
I er... hm... I guess maybe it'd have usefulness if you were watching construction ofscreen... er.. something...

Why would you want this?

Posted: 27 Aug 2006, 01:49
by Peet
I'd like that also, beats zooming in so you can see the miniature bar beside the health one.

Maybe just making the current bar bigger would be good.

Posted: 27 Aug 2006, 06:53
by KDR_11k
It's also a bit difficult to judge how much the bar still has to go, especially for stockpile weapons that's annoying.

Posted: 27 Aug 2006, 16:22
by Egarwaen
It also lets you tell whether a unit guarding a factory is healing the factory or building a unit. That can be hard to check now.

Posted: 27 Aug 2006, 17:50
by mehere101
Easy (hopefully) fix for the coloured bar being hard to read: put a border around it, just a simple GL_LINE box. Or do the Sta*c*aft thing and use bitmaps for it. In fact ,that might look a little better

Posted: 28 Aug 2006, 01:11
by Dragon45
You can select the building and see in the lower corner its health. Works for any unit :P

Posted: 28 Aug 2006, 03:04
by Jocken
perhaps the user should be able to edit the size, style, color, etc. of these bars in the options menu.

Posted: 28 Aug 2006, 05:17
by mehere101
the health isn't an acurate representation. If it gets damaged then it will have health taken away, but not buildtime.

Posted: 06 Nov 2006, 13:57
by MadRat
Perhaps a little floating number between 0-99% when your cursor is over the construction to represent buildtime would suffice the OP?

Posted: 10 Nov 2006, 21:45
by Nephiros
I don't see this being very useful anyway O_o

Posted: 11 Nov 2006, 07:54
by MadRat
Well, for one thing it sucks to queue up nukes and have no idea when they'll launch. This idea isn't just solely useful for construction, its a great idea of replacing functionality found in OTA.

Posted: 11 Nov 2006, 18:06
by AF
madrat look at the unti closely and yoy'll see a construction progress bar next to the hp bar at a 90* angle rising up. This is there for unfinished buildings and stockpiling of missiles. So what your requesting is already in there.

Posted: 11 Nov 2006, 19:28
by Dragon45
The little blue bar next to units tells their build state. It's more than sufficient.

Posted: 11 Nov 2006, 21:18
by AF
hmmm, it's red on my two computers, the blue bar is the hp bar turned blue when a unit is paralyzed.

Posted: 12 Nov 2006, 02:04
by MadRat
I guess at 1280x1024 I missed that little detail. My bad. I'll have to make sure I've got the magnifying glass out to play.

Posted: 12 Nov 2006, 02:18
by Dragon45
I guess at 1280x1024 I missed that little detail. My bad. I'll have to make sure I've got the magnifying glass out to play.
Good idea.

Posted: 12 Nov 2006, 18:05
by AF
I run at 1600x1280 and I can seem them, have you never wondered what the red bars where? They're just as visible as the green hp bar....

btw the white bar on the opposite side of the hp bar is experience.

Posted: 12 Nov 2006, 21:57
by mehere101
I never really got why experience gets its own bar...

Posted: 12 Nov 2006, 23:17
by AF
because its easier than looking at the tooltip