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Anti Air Strange Behavior

Posted: 24 Aug 2006, 08:44
by carterhawk
So Im in a game, playing, ive built my air defense, mostly flak, and for no reason they all start firing straight up, of course gravity pulls the shells back down, I take damage, I lag, enemy planes can get in, etc. The guy im playing with says its some cheap trick with flying a plane manualy realy high up, the AA can target it, but the shells never get high enough to hurt it. Why is this possible and how do i prevent it or correct it when it occurs? Im at the point where If someone does this to me, I simply end the game rather than continue playing with people who have ZERO honor.

Posted: 24 Aug 2006, 14:41
by KDR_11k
Can't be prevented ATM, the in-range checks only look for XZ coordinates, not Y. Should be easy to fix for the devs.

Posted: 25 Aug 2006, 09:04
by Acidd_UK
Needs to be fixed so planes can't fly this high, rather than relying on just the range check in the height-axis.

Posted: 25 Aug 2006, 09:38
by TradeMark
How it would be fixed then? What if map has really high hills? And when plane flies over the hill, it will fall down?

Posted: 25 Aug 2006, 10:14
by KDR_11k
Trademark: Height would be measured from the ground, not sea level.

Posted: 25 Aug 2006, 10:49
by TradeMark
What... i ment, if you fly over high hill, then you have like 10000 meters fall under you.

Code: Select all

airplane comes ->
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-------|   <- oops, big fall
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So how would that be solved... how it defines when its not allowed to be that high?

Posted: 25 Aug 2006, 11:29
by KDR_11k
Airplanes already behave weird with those slopes.

Posted: 26 Aug 2006, 11:12
by Argh
There's a way to solve that.

Posted: 26 Aug 2006, 18:01
by carterhawk
sure, we need a max height above ground for planes to be within firing range of anti air. there is no good reason to let a plane fly into targeting range but not firing range at the same time.

Posted: 28 Aug 2006, 20:43
by MeJustMe
How can u select unit and destroy it high in the air?
I were setting up hot keys today (ctrl+1, 2 etc.).
But this method is really annoying cause you can destroy your own planes and Air labs if u don't deselect other stuff.

Anyone?

p.s. may be selection on the map will make our life easier in next version.
p.s.2 Or maybe limit anti air range in vertical axe

Posted: 29 Aug 2006, 04:01
by mehere101
THe bug is actually worse than most people think. Planes that cause this seem to land on the sky box or something. This is actually a serious bug.

Posted: 01 Sep 2006, 11:52
by albon
Go in manual/FPS camera mode (dont know the exact camera mode name), use Ctrl+j or wheelmousebtn to switch between modes, then look at the sky from the ground, you ll be able to select the plane and selfD it.

Posted: 01 Sep 2006, 12:31
by KDR_11k
Won't work if it's an enemy plane.

Posted: 01 Sep 2006, 21:45
by carterhawk
KDR_11k wrote:Won't work if it's an enemy plane.
exactly, thats the complaint i have, that my foes might use this tactic to gain an unfair advantage.