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New AI - TSI!!!
Posted: 21 Aug 2006, 15:11
by tow_dragon
Tow.Impono and I have been working by new AI for some weeks. First versions based on Spectre's SAI, but we decided to rewrite almost all engine. Now, new engine is almost done and we are publishing some informations about this project and link to source. We don't want to give you dll, when the project is incompleted, and probably bugfull. In this week we should start to focus on tactics. First final release is planned on next month.
This mysterious name means "Towowa Sztuczna Inteligencja", in English Tow's Artificial Intelligence. Because of existing AI called TAI, we decided to use polish name.
Source:
http://tsi.googlecode.com/svn/trunk/
Sorry for my English.
PS: We were very surprised, when TSI won with NTAI 9 RC14 (mod AA, map Xanthe Terra v3)
Re: New AI - TSI!!!
Posted: 21 Aug 2006, 15:16
by Rafal99
tow_dragon wrote:"Towowa Sztuczna Inteligencja"
Polish names FTW!

Posted: 21 Aug 2006, 15:46
by AF
pre-RC19 builds arent all they're cracked up to be.
Although I think beating my TAI would be an easy task for any AI.
It's great to see mroe AI's arrive, hopefully this trio fo AI's wont be a trio much logner and the fact you've been developing TSI for a month already is promising as so many times another AI has nearly gotten to beat one fo the major AI's and then the dev has suddenly dissapeared. QAI could have given us all a battering if completed at the speed it started out at within at least 2 weeks if not 1 after Q-man dissapeared....
Posted: 21 Aug 2006, 15:48
by AF
hmm it's all polish variable names and classes and comments and filenames eek, I dont understand it.......
Posted: 21 Aug 2006, 17:34
by unpossible
is there a compiled version floating about for us plebs?
Posted: 21 Aug 2006, 17:53
by tow_dragon
No, there isn't. We will release it as soon as possible, but not faster. There is still a lot of work to do...
Posted: 21 Aug 2006, 18:03
by unpossible
ok, good luck

Posted: 21 Aug 2006, 20:33
by Dragon45
Lol, the funny part is that if you open source it, it wont matter because everything's in Polish

Posted: 21 Aug 2006, 20:50
by AF
not really, i started on figuring it out with a polish dictionary. It could eb translated easily..
Posted: 21 Aug 2006, 21:06
by krogothe
Cool more devs! good luck with your AI and may you have the strenght to not give up early!
Posted: 21 Aug 2006, 21:40
by rattle
The more the merrier

Posted: 22 Aug 2006, 01:05
by Targon
more AIs to play with is always good
Posted: 22 Aug 2006, 01:58
by Tow_IMPono
Thanks for warm welcome :)
After nearly two months of hard work we won't give up this project, so don't concern about it.
New engine is almost finished, but it's still buggy.
We have also to write a new force handling class.
AF wrote:not really, i started on figuring it out with a polish dictionary. It could eb translated easily..
Good approach

If you have any questions or doubts ask me or Tow_Dragon.
Many names are abbrevations, so they can be troublesome.
Posted: 22 Aug 2006, 03:18
by AF
could you put comments next to commonly used values in english? just one liners with the equivilant english phrase tranlated thru google or something.
Posted: 22 Aug 2006, 12:49
by Tow_IMPono
We will put english comments, when engine will be ready and debugged (hope it will be very soon).
Now we have to focus on this.
Posted: 23 Aug 2006, 20:21
by Sheekel
preview? demo? Screenshots?
Something! something to quench my thirst for AI blood
Posted: 23 Aug 2006, 20:34
by Drone_Fragger
Go TSI!
AI 4 way FFA anyone? :D
Re: New AI - TSI!!!
Posted: 23 Aug 2006, 23:37
by pheldens
Nice touch with the polish name. What license will you put it under? will it go into svn?
Posted: 24 Aug 2006, 01:48
by Tow_IMPono
We will release beta, when TSI will be quite stable. Probably it will be at end of this week.
What license will you put it under?
GPL.
preview? demo? Screenshots?
Soon (hopefully).
Posted: 24 Aug 2006, 11:02
by unpossible
Tow_IMPono wrote:Probably it will be at end of this week.
don't jinx it!
