Page 1 of 1

A big thank-you for zszwg!

Posted: 20 Aug 2006, 11:00
by Argh
Hey, I wanna make this public, because the results have been so good thus far!

Basically, using zszwg's optimizations to get rid of MotionControl, and doing a few other things (NanoBlobs is not even close to being fully optimized on the scripting end... yet), I've cut down the scripting load of NanoBlobs from 15% or so at full load... to this:

Image

At any rate, thanks for teaching me a new way to look at certain issues, zszwg! Very useful :-)

Posted: 20 Aug 2006, 11:10
by Dr.InfernO
good work!
Optimizations are allways superb!

Posted: 20 Aug 2006, 12:14
by Foxomaniac
Excellent, now my 2.4 Pentium 4 won't cry / explode in angst when there's a ton of fighting going on :p.

Posted: 20 Aug 2006, 12:50
by Maelstrom
Yay, no more playing games at 0.2 speed cause of lagging CPUs! And he even tested on my map!

Posted: 20 Aug 2006, 15:15
by zwzsg
Image

Posted: 20 Aug 2006, 17:07
by Caydr
Yes, Zw..ss....gs....something.... is quite the helpful supergenius. So generous. What a GREAT GUY!!! He is, in fact, the paragon of excellence. (now can I have some help with gem? :P)

Posted: 20 Aug 2006, 18:23
by hrmph
zwzsg is definitely a legend :wink:

Posted: 20 Aug 2006, 19:11
by zwzsg
I will now mysteriously disappear, so my legend can grow and bloom!
But fear not, for one day I shall return.

Posted: 20 Aug 2006, 19:26
by clericvash
zwzsg wrote:I will now mysteriously disappear, so my legend can grow and bloom!
But fear not, for one day I shall return.
Gah! That's what they all do!

Posted: 20 Aug 2006, 21:41
by Archangel of Death
You know, a bit of a tutorial or guide on how to optimise scripts would probably be a nice thing to have. :wink:

Posted: 20 Aug 2006, 21:43
by Guessmyname
Zwzsg, without his secret message being hidden wrote:I will now mysteriously disappear, so my legend can grow and bloom!
But fear not, for one day I shall return.

Posted: 20 Aug 2006, 21:48
by Dragon45
Bah, he'll be back tommorow. :P


Argh, a scripting optimizationwriteup *would* be pretty nice for all teh rest of teh modders out there ^^

Posted: 20 Aug 2006, 22:31
by Argh
<shrugs> I will be documenting all of this stuff when I get NanoBlobs thoroughly cleaned up. The first step was getting rid of the initial looping. I need to try to get zszwg to explain how he "protects" aiming scripts.

Posted: 20 Aug 2006, 22:52
by Dragon45
Condoms.

Posted: 20 Aug 2006, 22:55
by Argh
Yes. No. Maybe.

Hey look, I just invented quantum computing!

... waitaminute... that was offtopic even for me, lol...

Posted: 20 Aug 2006, 23:05
by Optimus Prime
can we have an example, how he optimized the scripts (i mean can we see a script before and after), so modders can try to script units right from the start better and save performance.
I know a bit of programming and some kind of optimization, the problem is that i dont know where optimization is required or not.

Posted: 21 Aug 2006, 07:48
by Buggi
Dragon45 wrote:Condoms.
LOL!!

ALWAYS practice safe scripting techniques!