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player desync vsing ai
Posted: 16 Aug 2006, 07:50
by war450
well, i am unsure if any else has this problam. i seem to have a desync problam on any map only vsing ai.
i am 100% sure it is not my computer as i have played multiplayer matchs with 16 players before.
this happens even with 1 bot. on any mod.
Posted: 16 Aug 2006, 14:39
by AF
Yes but what bot? And what version?
If you're using the version of NTai that came with spring or a version other than XE9RC22 which I released yesterday update it immediately and see if it still happens.
Also are these multi player games or single player? If they're multi player does the other player also have the AI and is it the same version?
If you don't know the version of your AI then there's a 90% chance you need to update it.
And are these messages saying delayed sync message? Or sync error?
What OS?
Posted: 17 Aug 2006, 00:27
by war450
i do use XE9RC22 and it still desyncs and i use it on single player.
my os is windows xp media center edition.

and the sync error says
29294 insted of 29376
and
29376 insted of 29433
both are delayed sync responce
Posted: 17 Aug 2006, 02:43
by Pwnedbyryan
yah i had the same prob with NTAI (latest release) on XTA. It was just me on one or a few ai's. Specs are 3500+ athlon with 1gb ram and 1900xt running windows xp.
Posted: 17 Aug 2006, 09:56
by Tobi
"Delayed sync" IS NOT EQUAL TO "Sync error"
Delayed sync is just lag.
Sync error is desync.
So you both don't get sync errors, but you're just lagging.
Just to keep things clear
