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Modders Keys?
Posted: 12 Aug 2006, 19:15
by Snipawolf
I think it would be good if we (modders) could add a key, it would allow another button/key, lets say "Crawl" added to soldiers... We could make this key soldier/infantry only, but have the unit not use up the on/off button...
Clicking crawl would trigger him to drop to the ground.. I have a feeling this would open up a lot of other things modders could do...
This would allow us to make spells and skills, and maybe, add other stuff as they get veteran level...
Plausible idea? (Not crawl, the modders keys!)
Posted: 13 Aug 2006, 17:38
by SinbadEV
Mod Defined Script Hook Buttons on units For the WIN.
Posted: 13 Aug 2006, 19:24
by GrOuNd_ZeRo
would be nice to have a button for targetting independant weapons too like the D-gun, the d-gun button doesn't even work as it should right now...
could be in this format:
forcefire1=1;
forcefire2=1;
(forcefire# would add a forcefire and weapon number to the GUI).
Posted: 13 Aug 2006, 21:12
by SinbadEV
Or a new section,
you would have to have a tag to just add a new button with a weapon attached to it, a button with a particular script funtion attached to etc... and then have script hooks to hide, add or remove buttons on the fly or whatever.
Posted: 30 Sep 2006, 01:53
by Snipawolf
Revive! I command it!
I really do think this would be good, could go with the modder defined GUI... I really think that having options like:
Crawl (Changes move speed, and weapon accuracy)
Suppression Fire (Would tell target to attack area with a different weapon than the norm)
On/Off (Semi-Auto or Full-Auto fire)
I hope this makes it in 2~5 versions, or at all...
It would be a letdown to not have 'em..
Posted: 30 Sep 2006, 02:34
by LOrDo
More flexibility for modders is always great.
Posted: 30 Sep 2006, 02:45
by esteroth12
heh, yeah, let the modders add new buttons! even if they were On/Off with a different name in the GUI and a different name in the script, it would be better than the current setup
Posted: 30 Sep 2006, 03:44
by Snipawolf
On/Off custom names would be fine..
I don't mind how its done, more power to modders
