creative blockage, need feedback.
Posted: 08 Aug 2006, 20:31
Have you ever worked on a map for awhile and just don't have any idea what to do with it next? Well thats how I feel right now, I'm not sure if I want to change the map drastically, I'm not entirely sure which version to use. It is like this map has struck some heavily indecisive nerve.
So I need some feedback. At first I intended for the map to be all land with water features separating certain areas. It is 16x8 btw. These pics are from this version of the map.
http://infinity.iamacup.com/screens/screen093.jpg
http://infinity.iamacup.com/screens/screen094.jpg
Then the more I looked at that middle area the more I disliked all those chokepoints. So I did something extremely drastic (that ironically enough added to the number of chokepoints for ground units) that made naval warfare feasible (although risky). These pictures are from this version of the map.
http://infinity.iamacup.com/screens/screen095.jpg
http://infinity.iamacup.com/screens/screen096.jpg (bumpmapping ftw! :)
http://infinity.iamacup.com/screens/screen097.jpg
http://infinity.iamacup.com/screens/screen098.jpg
Note: In the most recent version I reduced the height by 100 or so. There it is... I'm thinking about using version 2 and redoing the two ends of the map completely and keeping the middle area like it is. Any comments?
So I need some feedback. At first I intended for the map to be all land with water features separating certain areas. It is 16x8 btw. These pics are from this version of the map.
http://infinity.iamacup.com/screens/screen093.jpg
http://infinity.iamacup.com/screens/screen094.jpg
Then the more I looked at that middle area the more I disliked all those chokepoints. So I did something extremely drastic (that ironically enough added to the number of chokepoints for ground units) that made naval warfare feasible (although risky). These pictures are from this version of the map.
http://infinity.iamacup.com/screens/screen095.jpg
http://infinity.iamacup.com/screens/screen096.jpg (bumpmapping ftw! :)
http://infinity.iamacup.com/screens/screen097.jpg
http://infinity.iamacup.com/screens/screen098.jpg
Note: In the most recent version I reduced the height by 100 or so. There it is... I'm thinking about using version 2 and redoing the two ends of the map completely and keeping the middle area like it is. Any comments?