[spam highest]balistic&gravity[/spam highest]
Posted: 03 Aug 2006, 21:18
[spam=24]someone seen maybe? :
when gravity is not100
unit with ballistic weapons sight always without corected elevation and balistic shell hit half distance(when gravity200)
or doubl distance (when gravity50)
very impressiv to see an infinit burst in ground
same thing when weapon speed is low and weapon range is high
but the great ta taspring feature is =>the minimal sight elevation!!!
an unit never sight in negativ for corect the ridiculous balistic rule=>
high speed weapon get higheran 1000speed weapon cannot hit target to 200pixel!!!
i can understand low speed =short distance
but not high speed have minimal range...
sight to 0°elevation cannot give a positive value for range (not more than gun y value ...sure)[/spam]
when gravity is not100
unit with ballistic weapons sight always without corected elevation and balistic shell hit half distance(when gravity200)
or doubl distance (when gravity50)
very impressiv to see an infinit burst in ground
same thing when weapon speed is low and weapon range is high
but the great ta taspring feature is =>the minimal sight elevation!!!
an unit never sight in negativ for corect the ridiculous balistic rule=>
high speed weapon get higheran 1000speed weapon cannot hit target to 200pixel!!!
i can understand low speed =short distance
but not high speed have minimal range...
sight to 0°elevation cannot give a positive value for range (not more than gun y value ...sure)[/spam]