AI Request
Posted: 01 Aug 2006, 10:31
I have no idea how this owuld be implemented, but:
Oftentimes i have found myself in desperate situations where i urgently need DGun, or weapons energy, but do not have it. Especially with a larger base, it becomes extremely timeconsuming (and usually, even loses the game) to go around to every building/type, ctrl-z, and select "stop", "off", cancel every factory's queue, and stop all current construction tasks.
Additionally tedious, of course, is reenabling all those things. I am asking for an AI that does the following:
1) Turns "off" everything so that minimal energy drain occurs
2) Stop factories from building
3) Remember the states of *everything* and then reenable it after the command is issued. meaning remember what build order was selected for every factory and builder, every solar/maker's state, etc.
This has huge tactical potential. Huge Huge Huge Huge.
So yeah, thanks :)
Oftentimes i have found myself in desperate situations where i urgently need DGun, or weapons energy, but do not have it. Especially with a larger base, it becomes extremely timeconsuming (and usually, even loses the game) to go around to every building/type, ctrl-z, and select "stop", "off", cancel every factory's queue, and stop all current construction tasks.
Additionally tedious, of course, is reenabling all those things. I am asking for an AI that does the following:
1) Turns "off" everything so that minimal energy drain occurs
2) Stop factories from building
3) Remember the states of *everything* and then reenable it after the command is issued. meaning remember what build order was selected for every factory and builder, every solar/maker's state, etc.
This has huge tactical potential. Huge Huge Huge Huge.
So yeah, thanks :)