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It's ready: Real.sd7

Posted: 30 Jul 2006, 12:32
by Zagupi
I think it's finished. Uploaded it into http://www.unknown-files.net/browse.php?dlid=1437

Thanks everyone for the advice while I was making it.
I decided to not do foothills or such to make aircraft travelling easier. In my opinion it still wouldn't make bombing the edge areas possible.

-Zagupi

Posted: 30 Jul 2006, 12:38
by NOiZE
add minimap/screens please, thank you.

Posted: 30 Jul 2006, 12:40
by Cheesecan
Good work!
NOiZE wrote:add minimap/screens please, thank you.
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=6278

Posted: 30 Jul 2006, 12:44
by Zagupi
Uhh yea the link i provided has screenshots. Sry I should've put them here.
Here's one that isn't on unknown-files.
Image

Posted: 30 Jul 2006, 16:04
by Charlemagne
Looks great, almost natural. I like this, and I will have to play it sometime.

Posted: 30 Jul 2006, 21:14
by knorke
Good map, just played an AA 4v4 on it. (top vs bottom)
Noone complained about anything so I guess its kinda balanced.
Sure, the hill dominates the map but the sides are important as well.
In this game we captured the hill but lost the left side instead.

I didnt notice problems with planes but groundattacks are much more usefull anyway..

/edit:
uploaded the replay:
http://www.megaupload.com/de/?d=LUJJTPY8
its nothing special but maybe interessting if you want to know how the map plays.

Posted: 30 Jul 2006, 23:06
by Cabbage
It was 2 v 4 actualy, one of our allies killed themselves and another left a few minutes in :x

But, yeah, it's not a bad map, aircraft didn't have as many problems as i'd have thought.

Posted: 30 Jul 2006, 23:15
by knorke
Yea, the dude on top of the hill wasn't of much use ;)

Posted: 30 Jul 2006, 23:16
by Zagupi

Posted: 31 Jul 2006, 06:22
by Das Bruce
Good work. Pity about the 8 bit heightmap though.

Posted: 31 Jul 2006, 18:25
by NOiZE
Really nice work!

I really love the texture on the top of the hill!

But i have to agree with bruce shame on those contour lines :-S

Posted: 31 Jul 2006, 19:24
by Zagupi
Would you know how to could get rid of those? I wonder why my photoshop shows the heightmap bmp-file as being very smooth but when I open it with Infranview, it looks more like the map that produces those contours.

Posted: 31 Jul 2006, 19:38
by Forboding Angel
Doesn't this map remind anyone of anything? *COUGH* KOTH! *COUGH*

Hehehe, it's really nice dude, very good work.