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Screen Shake
Posted: 23 Jul 2006, 20:34
by Lord JoNil
Associated with explosions etc.
Posted: 23 Jul 2006, 21:14
by Guessmyname
So long as it's optional. And uses the weapon tags for it
Posted: 23 Jul 2006, 23:26
by LordMatt
Before the days of the Demo Recorder the first things many online players typed were:
+shootall
+noshake
etc.
I think most people find screenshake irritating.
Posted: 23 Jul 2006, 23:41
by FizWizz
I'd like adding screenshake. It really gave OTA more atmosphere, and there is no reason a modder wouldn't be able to restrain himself with the shake magnitudes he uses.
Posted: 24 Jul 2006, 09:11
by Acidd_UK
Yeah, screenshake for Nukes would be cool, probably get annoying for any other weapons thogh, unless it was zoom-dependant too. Then it would be very nice for berthas etc...
Posted: 24 Jul 2006, 09:38
by SwiftSpear
Before implimenting screen shake we need better algorithms for determining what weather or not a trigger is within a player's field of relevance. Units make loud annoying noises for the player wherever on the map they are. Things like bertha shells should create small ammounts of screen shake, but only when the player has them on or very near the screen. Nukes and complotions should freak the screen out when a player is watching them to really emphasize the coolness of what is happening, but offscreen it should be different, maby some screen shake if close, but not much to say the least.
Posted: 24 Jul 2006, 09:47
by FizWizz
similar to how a weapon has a damage, Area of Effect, and Edge Effectiveness, for screenshake they could also have a magnitude, Area of Effect, and Edge Effectiveness, aye?
Posted: 24 Jul 2006, 19:09
by Acidd_UK
+1 for the last 2 posts
Posted: 24 Jul 2006, 20:02
by KDR_11k
The shaking was like a sixth sense. If the screen started shaking I knew something was going boom even if it wasn't in my LOS.
Posted: 24 Jul 2006, 21:22
by Erom
Just make sure I can shut it off, and I don't care what you do. But make sure I can shut it off.
Posted: 24 Jul 2006, 21:23
by Gnomre
LordMatt wrote:Before the days of the Demo Recorder the first things many online players typed were:
+shootall
+noshake
etc.
I think most people find screenshake irritating.
Truth, it's a waste of time since it's invariably annoying.
Posted: 24 Jul 2006, 21:41
by KDR_11k
Too bad we can't make mice rumble instead. Perhaps have some GUI graphics shake (nothing critical) to avoid interfering with the gameplay?
Posted: 25 Jul 2006, 05:17
by FizWizz
Erom wrote:Just make sure I can shut it off, and I don't care what you do. But make sure I can shut it off.
+1, just so that there isn't anyone to complain about it getting implemented, because it is a
really cool feature.
Posted: 25 Jul 2006, 05:26
by Zoombie
I really loved screen shakes, seing as how an explosion go's off and you expect the screen to shake. Why? Cause...cause.
So I'm with all suggestions, witch are those stated by SwiftSpear and FizWiz.