Some Ideas
Posted: 19 Jul 2006, 00:28
I have a feature request. How about laser fences. A laser fence generator would be nice because it would allow one to section off an area FAST such as defending a base, sectioning mines, even setting traps for enemy units. It would require a fair amount of energy and would be weakest at junctures. If nothing else, a cool lighting effect.
A second request. Multibuild orders. For instance If I had a con building mexes, it would be nice if he would automatically build other predetermined structures such as AA and AT defenses. It is just very time demanding having to queue every structure.
A Third request, "interceptor towers" placed at strategic points on the map will intercept transmissions of enemy units. ie. what the other team is saying to their allies. 'a:' I think this would be fun to be able to eavesdrop on your enemies without their knowing it. The message can even be somewhat garbaled depending on the proximity of the enemy vehicle.
"Per_aps we _hould a_tack Now"
Last, would it be possible to implement an upgrade option for con vehicles to upgrade lvl 1 mexes to moho, etc. without having to reclaim them? Currently before you can build lvl 2 mexes, you must first reclaim lvl 1 and then build lvl 2. What's worse is that you cannot queue it. Too much micro management.
Anyway, if these have been mentioned before, I apologize. Thanks to all the developers for your hard work.
-Nekkron
A second request. Multibuild orders. For instance If I had a con building mexes, it would be nice if he would automatically build other predetermined structures such as AA and AT defenses. It is just very time demanding having to queue every structure.
A Third request, "interceptor towers" placed at strategic points on the map will intercept transmissions of enemy units. ie. what the other team is saying to their allies. 'a:' I think this would be fun to be able to eavesdrop on your enemies without their knowing it. The message can even be somewhat garbaled depending on the proximity of the enemy vehicle.
"Per_aps we _hould a_tack Now"
Last, would it be possible to implement an upgrade option for con vehicles to upgrade lvl 1 mexes to moho, etc. without having to reclaim them? Currently before you can build lvl 2 mexes, you must first reclaim lvl 1 and then build lvl 2. What's worse is that you cannot queue it. Too much micro management.
Anyway, if these have been mentioned before, I apologize. Thanks to all the developers for your hard work.
-Nekkron