S-02: Can it work, and if it can, do we wan't it too?
Posted: 16 Jul 2006, 06:54
Hello all and all.
I have an idea, and I think I know of how to go about it. Now I want to see if everyone else thinks its viable. It'll probably require lots of fancy scripting, if possible, and will be a bitch to balance. But it would be insanely cool if it DID work!
For those of you have not read my books (Witch you should try. Who knows, you might like it! Check the off topic forum). Species Zero Two (S-02) is the designation given to the first species that made contact with Humankind in my Story's Darkside and Darkside: Extermination. By contact I mean: Two asteroids that had been seeded with S-02 ran into a star ship, a light hugger drifting between Alpha Century (AKA Darkside) and SOL. S-02 is numerous enough that it can collide 'accidentally' with a space ship going between two star systems at sub-light speeds in the ass end of the galaxy.
Thats a lot of S-02.
The the main reason why we haven't been destroyed and our planets sucked into the massive empire of S-02 is because S-02 is not sentient. Rather S-02 has four 'life' stages:
Stage One: In this stage S-02 can live pretty much any where. Why? Because its basically a lode of microbes that, when collected in abundance, looks like black grit. Mostly the microbes just take in some uninteresting elements and put out some uninteresting elements.
Stage Two: Now things start getting deadly. When the environment around the Stage One Microbes changes, the Microbe evolves and mutates to adapt. This usually makes it move around, growing and expanding. Now this is when sentients start shooting and generally trying to kill the S-02. Killing is basically changing the environment in a very drastic manner. And so the S-02 evolves more and more and more until...
Stage Three: Now things get VERY VERY deadly. The S-02 in question becomes sentient. This is a very rare occasion. Now the S-02 usually gets some universal powers that all sentient S-02 have. The normal ones like telekinetic and telepathic powers. But also they get the ability to control the S-02 mutations. I.E shape shifting. So the S-02 in question usually rips the memory's and experience's from the nearest sentient and assumes a form similar to that, allowing the S-02 in question to conform with the race around it. Then it usually acts based off what it learns from there, because the Stage Three S-02 has literally NO idea of what to do next. Its like making the leap from non-sentience to sentience in a matter of seconds. No wait it IS making the leap from non-sentience to sentience in a matter of seconds :) .
So I want to have S-02 as a side in a mod I'm trying to make. But before I try something I want to know if its possible. I think it would be as follows:
Build a basic S-02 unit. Send this unit into battle and it gains levels. Use the Jam/Unjam tag's to jam the prior weapon and unjam the next level weapon (Say the ability to eat the skin off someone in a few seconds). Then use the nifty hide/unhide model part that Gnome told me about to make the unit larger and more 'evolved' looking. Eventually it would grow to a stage three and get kick awseme psi powers and you know do normal psi power things. Like making people's heads explode when they get to close.
Now, modders, does this sound feasible? Does it sound balanceable? Does it sound like a fun race to play? If not, tell me now and I will think about a different second race for my...mod...that will remain nameless for this moment.
I have an idea, and I think I know of how to go about it. Now I want to see if everyone else thinks its viable. It'll probably require lots of fancy scripting, if possible, and will be a bitch to balance. But it would be insanely cool if it DID work!
For those of you have not read my books (Witch you should try. Who knows, you might like it! Check the off topic forum). Species Zero Two (S-02) is the designation given to the first species that made contact with Humankind in my Story's Darkside and Darkside: Extermination. By contact I mean: Two asteroids that had been seeded with S-02 ran into a star ship, a light hugger drifting between Alpha Century (AKA Darkside) and SOL. S-02 is numerous enough that it can collide 'accidentally' with a space ship going between two star systems at sub-light speeds in the ass end of the galaxy.
Thats a lot of S-02.
The the main reason why we haven't been destroyed and our planets sucked into the massive empire of S-02 is because S-02 is not sentient. Rather S-02 has four 'life' stages:
Stage One: In this stage S-02 can live pretty much any where. Why? Because its basically a lode of microbes that, when collected in abundance, looks like black grit. Mostly the microbes just take in some uninteresting elements and put out some uninteresting elements.
Stage Two: Now things start getting deadly. When the environment around the Stage One Microbes changes, the Microbe evolves and mutates to adapt. This usually makes it move around, growing and expanding. Now this is when sentients start shooting and generally trying to kill the S-02. Killing is basically changing the environment in a very drastic manner. And so the S-02 evolves more and more and more until...
Stage Three: Now things get VERY VERY deadly. The S-02 in question becomes sentient. This is a very rare occasion. Now the S-02 usually gets some universal powers that all sentient S-02 have. The normal ones like telekinetic and telepathic powers. But also they get the ability to control the S-02 mutations. I.E shape shifting. So the S-02 in question usually rips the memory's and experience's from the nearest sentient and assumes a form similar to that, allowing the S-02 in question to conform with the race around it. Then it usually acts based off what it learns from there, because the Stage Three S-02 has literally NO idea of what to do next. Its like making the leap from non-sentience to sentience in a matter of seconds. No wait it IS making the leap from non-sentience to sentience in a matter of seconds :) .
So I want to have S-02 as a side in a mod I'm trying to make. But before I try something I want to know if its possible. I think it would be as follows:
Build a basic S-02 unit. Send this unit into battle and it gains levels. Use the Jam/Unjam tag's to jam the prior weapon and unjam the next level weapon (Say the ability to eat the skin off someone in a few seconds). Then use the nifty hide/unhide model part that Gnome told me about to make the unit larger and more 'evolved' looking. Eventually it would grow to a stage three and get kick awseme psi powers and you know do normal psi power things. Like making people's heads explode when they get to close.
Now, modders, does this sound feasible? Does it sound balanceable? Does it sound like a fun race to play? If not, tell me now and I will think about a different second race for my...mod...that will remain nameless for this moment.