Page 1 of 4

Does AA need a level 2 anti air kbot?

Posted: 12 Jul 2006, 10:21
by LOrDo
Ive seen alot of diffrent answers for this, so I decided to make a poll. I think its needed badly, lvl 2 is just whipps armys because of no aa to counter them.

Posted: 12 Jul 2006, 10:22
by Cheesecan
No.

Posted: 12 Jul 2006, 10:25
by Lolsquad_Steven
There's already enough AA, build fighters.

Posted: 12 Jul 2006, 10:31
by Gluemeon
No, I don't believe so at all. Agreeing with what Steven had to say, there's already an abundance of AA in the game. Use fighters, large amount of lvl 1 AA Kbots, or borrow some from a teammate using vehicles. If you have a level 2 kbot army anyway, it shouldn't hurt you too much economically to provide some fighter cover.

Posted: 12 Jul 2006, 10:33
by clericvash
There has been many times i went to build one, and "oh shit there isn't"

It would be might useful!

Posted: 12 Jul 2006, 10:48
by Nightstorm71
IMHO this could be more efective, thann building masses of stationarie AA.
Makes it more strategic.

Posted: 12 Jul 2006, 11:14
by ginekolog
i say no because kbots rule even without AA. With AA ppl might never go veh again.

Posted: 12 Jul 2006, 12:42
by Machiosabre
I do think kbots already have an edge on vehicles, but there is a place for lvl2 aa kbots, or atleast some changes to mobile aa, because right now mobile aa's alright but it just isn't very advanced it's just lvl1 and early lvl2 stuff.

Posted: 12 Jul 2006, 12:58
by rattle
Penetrators anyone? :)

Would be nice to see a kbot with the anti bomber missile.

Posted: 12 Jul 2006, 15:43
by Min3mat
Penetrators anyone? :)
ROFLMAO
got to love the noobs

Posted: 12 Jul 2006, 15:49
by Erom
I don't think it NEEDS a L2 AA Kbot, but I think it would be fun and convenient to have one.

Plus give you an alternative to flack for mobile AA, not that this is strictly necessary since you can get missile by bringing along some fighter cover.

Posted: 12 Jul 2006, 16:06
by Cheesecan
Okay here's an observation; mainly noobs want lvl2 kbot aa.
:roll:

Posted: 12 Jul 2006, 16:11
by Elmokki
ginekolog wrote:i say no because kbots rule even without AA. With AA ppl might never go veh again.
This is the main reason I'm concerned about too.

Posted: 12 Jul 2006, 16:18
by Comp1337
Hell, bring them on imo
I dont generally build mobile flakkers anyway, i jsut get fighters.

Posted: 12 Jul 2006, 17:07
by MR.D
Kbot LVL2 deserves to have an antiair unit, if its equal or slightly better than a Jethro class AA unit thats fair.

Its been an empty hole thats needed filling since TA+CC was made.

We don't need a Uber flak/missle platform for it to be valuable, just something as effective as the LVL2 vehicle flakkers.

Posted: 12 Jul 2006, 17:40
by Min3mat
equal to the Jethro...so you'd waste your T2 plants building time on a Jethro instead of getting it in the T1 fac?
Caydr's plans were to make it a support weapon which is failry effective but not as effective as the mobile flak truck

Posted: 12 Jul 2006, 18:02
by NOiZE
IMO kbots don't need a AA bot... vehicles are underused already!

Posted: 12 Jul 2006, 18:38
by Lolsquad_Steven
lvl1 kbot lab needs a crab Kbot that walks on its side and fires nukes too plz.

Posted: 12 Jul 2006, 21:02
by Machiosabre
Lolsquad_Steven wrote:lvl1 kbot lab needs a crab Kbot that walks on its side and fires nukes too plz.
that joke totally doesn't work for this topic.

Posted: 12 Jul 2006, 21:18
by Ishach
Machiosabre wrote:
Lolsquad_Steven wrote:lvl1 kbot lab needs a crab Kbot that walks on its side and fires nukes too plz.
that joke totally doesn't work for this topic.


trust me, it does