demo crash (0.72b2)
Posted: 07 Jul 2006, 01:03
Hi, I thought I'd start using this new forum to its fullest potential and make a new thread for a new problem.
Whenever I try to run a demo using the -D syntax, the screen goes black as if trying to load the splash screen, then I'm returned to my desktop (where the screen resolution is now less than the desktop res, cause me to have to scroll around until I kill X), and I get the following console output:
I made sure to use the full path to the demo file.
It's really not that bad, and I'm not trying to hassle anybody, just thought I'd let people know the problem is out there. I can start a normal spring game just fine.
The assertion error probably implies that the map is not being loaded correctly. I have it set up right now so that the default map should be the one that the replay was created with. Do I need any other arguments?
Whenever I try to run a demo using the -D syntax, the screen goes black as if trying to load the splash screen, then I'm returned to my desktop (where the screen resolution is now less than the desktop res, cause me to have to scroll around until I kill X), and I get the following console output:
Code: Select all
keithjr@helios:~/.springdir/localhost.localdomain:0.0$ spring -D home/keithjr/.springdir/localhost.localdomain\:0.0/demos/060706-FloodedDesert-0.72b1.sdf
I: workdir is '/home/keithjr/.springdir/localhost.localdomain:0.0'
I: type spring-setup to configure spring
spring is using data directory: /home/keithjr/.springdir/localhost.localdomain:0.0
spring.bin: rts/Game/PreGame.cpp:308: void CPreGame::UpdateClientNet(): Assertion `state == WAIT_ON_MAP' failed.
sh: line 1: 6435 Aborted /usr/bin/spring.bin -f "/home/keithjr/.springdir/localhost.localdomain:0.0/demos/060706-FloodedDesert-0.72b1.sdf"
It's really not that bad, and I'm not trying to hassle anybody, just thought I'd let people know the problem is out there. I can start a normal spring game just fine.
The assertion error probably implies that the map is not being loaded correctly. I have it set up right now so that the default map should be the one that the replay was created with. Do I need any other arguments?