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Map idea: 2Bulls
Posted: 05 Jul 2006, 18:50
by Myg
I quickly (6 hours) put together a map based on a concept I had. Thanks for the textures shared in the texture/metal patch thread :)
The "horns" of each bull are accessible by Kbots only and the crossings over the water are accessible by vehicles only. The bits between the "legs" are start positions, and kbots can walk up ontop of the rise from those rear bits of hill only, the sides that lead down to the "legs" are too steep.
Opinions?
Posted: 05 Jul 2006, 19:06
by Comp1337
So only vehicles can effectively attack?
make a passage in the middle maybe? Kinda like the passages arond the sides, but more shallow so that kbots can go over.
Posted: 06 Jul 2006, 08:12
by Forboding Angel
personally I really dig it. Looks really cool ;p
Posted: 09 Jul 2006, 05:52
by SwiftSpear
Comp1337 wrote:So only vehicles can effectively attack?
make a passage in the middle maybe? Kinda like the passages arond the sides, but more shallow so that kbots can go over.
Vehicals, sea, hovers, air... Kbots are defensively favored because vehicals can't access the upper ground, which is a major advantage to kbots, they don't need the additional advantage of being able to attack.
Posted: 09 Jul 2006, 10:58
by mufdvr222
I like the concept, and the look.
Posted: 09 Jul 2006, 14:32
by Comp1337
SwiftSpear wrote:Comp1337 wrote:So only vehicles can effectively attack?
make a passage in the middle maybe? Kinda like the passages arond the sides, but more shallow so that kbots can go over.
Vehicals, sea, hovers, air... Kbots are defensively favored because vehicals can't access the upper ground, which is a major advantage to kbots, they don't need the additional advantage of being able to attack.
Aye, Good point.
Posted: 10 Jul 2006, 00:09
by Quanto042
Well, here's my two cents:
I give you lots of points for originality.
But!
I'm not a big fan of the shape of the hills, (this is all personal opinion of course), it just looks to me that the terrain here tends to dictate how the battle is going to play out. Now, i'm not going to say that it won't play well because i haven't played it yet, but at the same time the layout of the terrain looks very restictive, maybe if there were more ramps on the hills to come up and down from? I dunno, its all up to you on how to improve it.