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Spring: 1944 v0.01 Alpha

Posted: 30 Jun 2006, 16:10
by SpikedHelmet
For zee eyecandy, ja?!?!

German MG42:
Image

German MP40:
Image

German Heckenschutze (Sniper):
Image

Posted: 30 Jun 2006, 16:13
by Hunter0000
Ja!!!

Looks awesome! nice job.

(Patiently waits for them to start shooting things*

Posted: 30 Jun 2006, 16:14
by AF
they're wearing mascara!

Posted: 30 Jun 2006, 17:59
by Pxtl
AF wrote:they're wearing mascara!
Looks like it. One tip I learned from back in the day of low-rez graphics - don't do detailed eyes in a low-rez skin, unless your game has an anime theme. At low resolution, eyes are a dark blur. If you need to, just take a photo of a human face, drop the resolution down to the size of your model's face, and then just use that as a reference picture when skinning the face.

Otherwise a very nice model.

Posted: 30 Jun 2006, 21:28
by Zoombie
I've got one thing to say:

Image

Posted: 30 Jun 2006, 22:02
by Neddie
Zoombie wrote:I've got one thing to say:

Image
You're crazy!

Posted: 30 Jun 2006, 22:03
by Drone_Fragger
His heads going to explode! Take cover!

Posted: 30 Jun 2006, 22:20
by Zoombie
Well I think the guy in the plain is the one who is going to make OTHER people's heads explode. Like you fly over the germans, then cause their heads to explode.

Posted: 30 Jun 2006, 23:59
by Das Bruce
Wait... isn't that the name of my mod?

Posted: 01 Jul 2006, 00:21
by Nemo
Image

Negatory.

Axis and Allies is a trademark, so we can't use it. So we renamed.

Besides, check the last post date on that forum. Not exactly brimming with activity, eh?

Anyways. Hopefully these guys will be ingame for the testers to play with soon, since I know you're all mighty tired of the OTA ones.

Posted: 01 Jul 2006, 01:29
by emmanuel
i presume it s a portage of ata for totalA
very interesting
what is your building style =is a nano visible or in close house for factory?
is your mobile builders and your commander are combat units ?
how do you solve the unrealistic nano style for a ww2 game?
it s always funny to see a dozer blade with a green jet raising a house...funny is not the good word but i not a english

Posted: 01 Jul 2006, 01:56
by Das Bruce
Nemo wrote:Image

Negatory.

Axis and Allies is a trademark, so we can't use it. So we renamed.

Besides, check the last post date on that forum. Not exactly brimming with activity, eh?

Anyways. Hopefully these guys will be ingame for the testers to play with soon, since I know you're all mighty tired of the OTA ones.
Fair enough, when theres only one of you RL is a bitch in 'that time of month' permanently.

Posted: 01 Jul 2006, 03:33
by Felix the Cat
Das Bruce wrote:Wait... isn't that the name of my mod?
The fact that you don't know the name of your own mod says a lot.

Posted: 04 Jul 2006, 14:59
by SpikedHelmet
Rofl

Posted: 04 Jul 2006, 15:36
by FLOZi
http://flozi.pwp.blueyonder.co.uk/spring/video1.mpg

New running leg animation! That's a MP-40 guy.

Posted: 04 Jul 2006, 18:19
by Zoombie
Dude. Thats like...a damn good running thing.

Posted: 04 Jul 2006, 18:23
by FLOZi
Thank Springs Linear Interpolation. And Maoris.

Posted: 04 Jul 2006, 20:30
by Molloy
That looks incredibly good. Never thought you'd be able to get a human model to look/move that nicely in this engine.

Posted: 05 Jul 2006, 05:24
by chillaaa
FLOZi wrote:Thank Springs Linear Interpolation. And Maoris.
Everyone should bow down to Kiwis! We are teh bestest bro!

Posted: 05 Jul 2006, 07:17
by Warlord Zsinj
I think you should animate the body (torso) to be less static while the legs are moving, otherwise it looks strange.

Nice, though.