What's this wiki map
Posted: 29 Jun 2006, 11:17
Does anyone know what map this is?


Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
Or you are just afraid of Bruce...aGorm wrote:Its to buggy to release right now. Sorry...
aGorm
is waiting...aGorm wrote:LOL, not affraid of Bruce. Why should I be?
Afetr I have done the maps I've planed, I'll prob go back and try this one again. So be patient.
aGorm
Wasn;t it that the tree's couse various problems reguarding the camera and blocking your view?aGorm wrote:LOL, not affraid of Bruce. Why should I be?
Afetr I have done the maps I've planed, I'll prob go back and try this one again. So be patient.
aGorm
Who are this mysterious SoMeOnes who are reffered in all Threads. A Patchwork Family ?NOiZE wrote:i also would like a "alwaysshow=1;" tag for feature tdf's
for my secret plans
Someone make a patch?
No, distance cull would be better than an always render, no point rendering things behind you.aGorm wrote:Hay, NO. Nowone is alowed to remake this. That would be just incredablie unfair. People should have there own ideas. I'll release it when it works, (IE when some adds an always render Tag, I been wanting it for ages.)
aGorm
i agree, but now when the middle of the feature is gone, it won't show anymore.... a alwaysshow=1; tag would resolve that, and those few extra pollies won't be that bad probally (well for my secret plan that is).Das Bruce wrote:No, distance cull would be better than an always render, no point rendering things behind you.aGorm wrote:Hay, NO. Nowone is alowed to remake this. That would be just incredablie unfair. People should have there own ideas. I'll release it when it works, (IE when some adds an always render Tag, I been wanting it for ages.)
aGorm
That's just bad culling code.NOiZE wrote:i agree, but now when the middle of the feature is gone, it won't show anymore.... a alwaysshow=1; tag would resolve that, and those few extra pollies won't be that bad probally (well for my secret plan that is).Das Bruce wrote:No, distance cull would be better than an always render, no point rendering things behind you.aGorm wrote:Hay, NO. Nowone is alowed to remake this. That would be just incredablie unfair. People should have there own ideas. I'll release it when it works, (IE when some adds an always render Tag, I been wanting it for ages.)
aGorm
And having that option to mapmakers is just kool!