Newbie needs some help with errors
Posted: 25 Jun 2006, 09:21
mitglied.lycos.de/KDR_11k/unlinked.htm (http: removed to get this past the "no URLs for new users" filter, you have to go there and click the "TA Spring mod" link, the host doesn't allow direct file linking)
I'm building my own small mod and of course I'm running into problems:
1. Direct missile attacks have a tendency to hit nearby friendly units. As an attempt to counter that I reduced the bounding sphere size for the drones and moved the missile launcher points upwards but now the missiles still hit friendlies but rarely do damage against drones even on a direct hit. Is there some way to prevent missile units from hitting each other in a crowd other than making the missiles high-arc? Or alternatively a way to prevent them from firing when their line of fire is obstructed by frendlies?
2. Missile models don't show. Is there some necessary naming convention for the parts of a missile?
3. Units can be built in a water depth that they cannot normally enter causing them to remain immobile and hidden.
4. Random CTDs since updating to version 72b1 from 71b1. Really random, I can't seem to find a pattern in them (and of course no error message is produced). From the posts in the Help forum that may be a general bug?
The "can't find corpse" messages are normal, I didn't get around to making corpses yet. And yes, the textures look like ass.
I'm building my own small mod and of course I'm running into problems:
1. Direct missile attacks have a tendency to hit nearby friendly units. As an attempt to counter that I reduced the bounding sphere size for the drones and moved the missile launcher points upwards but now the missiles still hit friendlies but rarely do damage against drones even on a direct hit. Is there some way to prevent missile units from hitting each other in a crowd other than making the missiles high-arc? Or alternatively a way to prevent them from firing when their line of fire is obstructed by frendlies?
2. Missile models don't show. Is there some necessary naming convention for the parts of a missile?
3. Units can be built in a water depth that they cannot normally enter causing them to remain immobile and hidden.
4. Random CTDs since updating to version 72b1 from 71b1. Really random, I can't seem to find a pattern in them (and of course no error message is produced). From the posts in the Help forum that may be a general bug?
The "can't find corpse" messages are normal, I didn't get around to making corpses yet. And yes, the textures look like ass.