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Gulf of Doom someone?
Posted: 19 Jun 2006, 15:37
by Rayden
I know TASpring isn't done for Epic Style maps but a 32x32 version would be enough. I always enjoyed that map cause it has a large land part and but also much ocean with large isles.
It could be done similar like Green Haven but maybe a bit fewer mountains.
Unfortunally i couldn't find a screenshot of the map

Posted: 19 Jun 2006, 18:51
by Quanto042
OMG LOL!!!!!!!!!!!!!!!!!!!!!11111one
Gulf of Doom FUCKING ROCKED!!!
I had so many lan parties that turned into 12 hour nuke fests because of that map!
Its so fucking huge its impossible to get ur troops to the enemy base before they reach level2 (or 3 if they know what they are doing). I had on lan with five of us in the same room and my roommate at the time essentially went completely turtle defense on the rest of us and built a base that was completely a nuclear missile silo! (it sucked because the got so bored with his own base design that he built five walls of defense around it, it was truly inpenetrable. It started as an FFA, but the rest of us just ganged up on him but our Anti-Nuke base defenses were saturated by 50 missiles being launched at a time every five minutes.
The mod was TAUCP btw.
But the point comes down to the fact that we REALLLY need to wait for spring to support a 67 x 67 map, otherwise it wouldn't be worth it

Posted: 19 Jun 2006, 18:57
by Aun
Quanto042 wrote:OMG LOL!!!!!!!!!!!!!!!!!!!!!11111one
Gulf of Doom FUCKING ROCKED!!!
I had so many lan parties that turned into 12 hour nuke fests because of that map!
Its so fucking huge its impossible to get ur troops to the enemy base before they reach level2 (or 3 if they know what they are doing). I had on lan with five of us in the same room and my roommate at the time essentially went completely turtle defense on the rest of us and built a base that was completely a nuclear missile silo! (it sucked because the got so bored with his own base design that he built five walls of defense around it, it was truly inpenetrable. It started as an FFA, but the rest of us just ganged up on him but our Anti-Nuke base defenses were saturated by 50 missiles being launched at a time every five minutes.
The mod was TAUCP btw.
But the point comes down to the fact that we REALLLY need to wait for spring to support a 67 x 67 map, otherwise it wouldn't be worth it

New map format...
Posted: 19 Jun 2006, 19:00
by Min3mat
play supcom battlefield small. note how 'small' this 16*16 map is! then i dare you to have a game on the big vsn! have...'fun'
16*16 is PLENTY big, trust me. unless you want a 5v5 noobfest
Posted: 19 Jun 2006, 19:02
by Quanto042
Oh and here's a screenshot for Rayden
Min3mat wrote:play supcom battlefield small. note how 'small' this 16*16 map is! then i dare you to have a game on the big vsn! have...'fun'
16*16 is PLENTY big, trust me. unless you want a 5v5 noobfest
Oh and that elitist attitude of your's is REALLY starting to put me off. 16 X 16 is fine if all you want to play is greenhaven "1 on 1" but sometimes its just more fun to fuck around and a get a few good laughs, and thats why Gulf of Doom would fucking rock on Spring. (allied matches on the OTA version were hard because, unless ur ally was sitting next to you in the same room it was impossible to coordinate strikes properly). That and the ability to share radar and LOS info in OTA didn't always work for me.
And now with the improvements in the engine that were made recently i really think it could be done, when the new format comes to being.
Posted: 19 Jun 2006, 19:13
by Rayden
Thanks for screenie ... do you still have OTA installed with Gulf of Doom?

Hehe i still remember the ridicoulous small box in minimap

Posted: 19 Jun 2006, 19:25
by Quanto042
actually i still do have it installed with ota (but i'm using the TAUCP mod)
I tried taking a screenie from OTA, but the shot always comes out black. I can't remember how to get a proper shot anymore so meh.
Posted: 19 Jun 2006, 19:49
by Cheesecan
Though they aren't very fun over the net(lag!/dropouts), maps like these are very fun over lan, and I'd be happy to make a huge map once larger sizes are supported. This would be truly awesome if Spring had a GC-esque feature to jump into a game that has already started.
Posted: 21 Jun 2006, 03:01
by Slamoid
Cheesecan wrote:jump into a game that has already started.
Hell. Yeah. Baby.
Posted: 21 Jun 2006, 10:54
by Rayden
But then there should be a limitation that a player that already got defeated in game can't join again the same game.
Re: Gulf of Doom someone?
Posted: 06 Jul 2010, 14:10
by Rayden
Hmm the size should be possible now i guess :D
PS: Largest bump ever ^^
Re: Gulf of Doom someone?
Posted: 06 Jul 2010, 17:10
by oksnoop2
largest bump ever for largest map request ever. I think the largest map i could make and play is 46x46. I run out of ram after that.
Re: Gulf of Doom someone?
Posted: 06 Jul 2010, 21:19
by bobthedinosaur
Re: Gulf of Doom someone?
Posted: 06 Jul 2010, 23:38
by Rayden
dinosaur .. exactly thats the map i mean, but i guess even a conversion on 40x40 would be nice.
I just like the structure of this map as it offers good possibilities for ship, air and ground warfare. And you really have some distance there, so a vulcan or bertha doesnt cover a too large part of the map.
Nicely done with good metal positioning i think it should be even playable as 4v4v4 or something similar :)
Re: Gulf of Doom someone?
Posted: 07 Jul 2010, 04:04
by oksnoop2
I should like to take a crack at this, at least the height map. People hate my ugggly textures.
Re: Gulf of Doom someone?
Posted: 07 Jul 2010, 13:40
by Rayden
Thanks that would be great

. I think as soon as there is a heightmap someone will texture it.
Re: Gulf of Doom someone?
Posted: 07 Jul 2010, 14:03
by PicassoCT
I think i remember this one- there was this oilspill below, that filled the whole ocean surface with slick black oil, and any seabattle could ignite it any moment. That map rocked, so sorry they do not make maps this way today.
Re: Gulf of Doom someone?
Posted: 08 Jul 2010, 15:24
by Rayden
a subtile hint to some recent event?
Re: Gulf of Doom someone?
Posted: 09 Jul 2010, 17:11
by oksnoop2
I've never played this map so I have a few questions. What is the stuff I've circle in red?
Uploaded with
ImageShack.us
Re: Gulf of Doom someone?
Posted: 10 Jul 2010, 18:55
by knorke

oh snap!