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The most game breaking unit in AA's history
Posted: 16 Jun 2006, 18:08
by Ishach
Caydr wrote:Added new Core unit, "Leejen"; Charges into battle only to realize it's unarmed...
Yes, this was the moment AA changed from the wonderfull mod we know, into a one sided battle that the defender has no hope of winning.
The reckless bot is just...Too damn reckless!

No defence can stand up to a wave of pure recklessness

This travesty of balance makes a mock of multiplayer

Production in this plant is finished with all this recklessness going on

Even when they are killed a reminder of the horror remains clogging up the base.
I can only hope that one day the damage will heal. That we will be able to live our lives again. One day...
Posted: 16 Jun 2006, 18:22
by Eaglebird
..wow
Posted: 16 Jun 2006, 18:37
by Day
oooooookay
Posted: 16 Jun 2006, 18:41
by What a stupid Email name
Hey, i sent one into a base of metal makers and told it to self destruct and i won, tell your guys to self destruct, really useful!
Posted: 16 Jun 2006, 18:48
by Malphas
does it make a huge bang or something?
Posted: 16 Jun 2006, 18:52
by Ishach
No, its just a kbot that isnt held back by its sense of self-preservation
Posted: 16 Jun 2006, 19:26
by Min3mat
thats hilarious love the hippy text!
Posted: 16 Jun 2006, 19:31
by Cabbage
Nerf them!
Posted: 16 Jun 2006, 20:32
by Dragon45
I concur, they are Core! Therefore, they must be nerfed.
Posted: 16 Jun 2006, 21:52
by Theotherguy
I totally do not get the point of the reckless kbot. Isn't it just a complete waste of metal?
Posted: 17 Jun 2006, 00:06
by Sleksa
Leeeeeeeeeeeeeroyyyyyyyyyyyyyyy Jeeeeeeeenkiiiiiiiiiiiiinss!!!!!
"oh my god he just ran in!"
"its not my fault, atleast i have chicken!"
Posted: 17 Jun 2006, 00:22
by Caydr
I guess not as many people are as familiar with Leeroy as I thought. Ah well. Anyway it was meant mostly as a joke unit, I think I'll probably just remove it.
Posted: 17 Jun 2006, 04:19
by Ishach
It does have its uses, alot of the time I can scout out stuff with them where a scout plane would be shot down before it got to see anything.
And it has the funniest changlelog ever
Posted: 17 Jun 2006, 04:38
by j5mello
funniest changelog????
Posted: 17 Jun 2006, 04:46
by Ishach
j5mello wrote:funniest changelog????
Added new Core unit, "Leejen"; Charges into battle only to realize it's unarmed...
Posted: 18 Jun 2006, 05:39
by nivek
maybe just change the name to leeroy? I think it would be cool to make a unit that temporarily sabatoges things...a la spy in red alert 2.
maybe make it have a special power like stealing metal if you get it to an enemy metal extractor? or emporarily shutting down a unit, but i guess that would be just mlike paralyzing units
Posted: 18 Jun 2006, 08:53
by Min3mat
I think it would be cool to make a unit that temporarily sabatoges things...a la spy in red alert 2.
the infiltrator. go ahead and get some experience before clogging up these forums with idiotic T5 Defense systems, T9 mechs and Insta Building low cost monkey slaves...
Posted: 18 Jun 2006, 11:04
by FireCrack
I always thught the leejen looks like it should fold up into a box...
Posted: 18 Jun 2006, 11:38
by Min3mat
rofl, MGS styley :D
Posted: 18 Jun 2006, 12:22
by Ishach
R.I.P Leejen
