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..:: Release ::.. Supreme Battlefield

Posted: 08 Jun 2006, 22:24
by NOiZE
After aGorms try at this map, i felt it really missed those beaches, so with i tweaked his excellent heightmap, and i also tweaked the metal a bit. Also the map is 32x32. And i will release a "less-lag" 16x16 version sometime soon

Image

http://members.home.nl/sangers/Sscreen011.jpg

http://members.home.nl/sangers/Sscreen010.jpg

http://members.home.nl/sangers/Sscreen009.jpg

http://members.home.nl/sangers/Sscreen008.jpg

http://members.home.nl/sangers/Sscreen007.jpg

http://members.home.nl/sangers/Sscreen006.jpg

DOWNLOAD Supreme Battlefield(32x32)


DOWNLOAD Small Supreme Battlefield (16x16)

Have Fun!

Posted: 08 Jun 2006, 22:39
by smoth
hmm, looks like the map of a certian tree lover... :)

Posted: 08 Jun 2006, 22:47
by Drone_Fragger
Nice.

Posted: 08 Jun 2006, 22:50
by Cheesecan
Well done!

Posted: 08 Jun 2006, 22:51
by FizWizz
I checked those extra screenies, and well, Blue fire? Looks like someone's been playing with the new explosion customizer...

and I know how some people hate it when a map's file-size is complained about, but I'm going to say it anyway:
52Mb? O_o

Posted: 08 Jun 2006, 22:57
by Dr.InfernO
I know the supreme Commander map looks and is much bigger, but this conversion is good for TA:S

Dr. InfernO's medical advice:
Play it and get insane.

Posted: 08 Jun 2006, 23:23
by NOiZE
FizWizz wrote:I checked those extra screenies, and well, Blue fire? Looks like someone's been playing with the new explosion customizer...
it's a bug in the testinstaller of the next spring version.
FizWizz wrote:and I know how some people hate it when a map's file-size is complained about, but I'm going to say it anyway:
52Mb? O_o
32x32 + trying to keep detail high

Posted: 08 Jun 2006, 23:42
by hrmph
The beaches really complete the map. Nice!

Posted: 08 Jun 2006, 23:48
by Zenka
goodness. Thanks Noize!

Posted: 09 Jun 2006, 02:16
by Warlord Zsinj
Someone has to put three monkeylords on that and take some shots...

Posted: 09 Jun 2006, 02:33
by chillaaa
Very nice looking... mmmmm blue fire...

Posted: 09 Jun 2006, 03:35
by Eaglebird
NOiZE wrote:32x32 + trying to keep detail high
For what it looks like I don't think I'd mind a little wait to get the map. :o

Posted: 09 Jun 2006, 03:38
by Nemo
This is when I wished I had a better computer so I could make really nice shots.

Anyways, here you are:
The execution:
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The battle (apologies for the smallish unit count - about 100 Aks, 75 or so flashes, 25 hawks. My computer could barely handle this, any more and it would have frozen up for a long long while):
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And because I've got your attention, a screen forAxis & Allies:Spring, aka 1944.
Image

Posted: 09 Jun 2006, 05:42
by smoth
there is not a lot of metal on the map. metal in the water would help.

Posted: 09 Jun 2006, 07:32
by RedDragonGecko
that very last screeny is very nice.
btw what is it about spring that puts those lines on the ground. best viewed in this pic http://members.home.nl/sangers/Sscreen011.jpg

Posted: 09 Jun 2006, 09:44
by Warlord Zsinj
Sooo nice. Someone who can run the battle again with full settings (water too) needs to take the shots, so that I can go throwing them around the gaspowered garage... 8)

Posted: 09 Jun 2006, 09:47
by NOiZE
some1 paste the monkeylord mod here then..

Posted: 09 Jun 2006, 10:46
by Zenka
NOiZE wrote:some1 paste the monkeylord mod here then..
Hold on, you don't have SM3. you cannot support the water deforming. (neither can I :()

Posted: 09 Jun 2006, 11:36
by NOiZE
Zenka wrote:
NOiZE wrote:some1 paste the monkeylord mod here then..
Hold on, you don't have SM3. you cannot support the water deforming. (neither can I :()
i still want it :-)

Posted: 09 Jun 2006, 14:30
by NOiZE
And today i released Small Supreme Battlefield

a 16x16 version so you can actually have some fun games aswell :-)

DOWNLOAD Small Supreme Battlefield (16x16)