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.:New Map:. Greenhaven Remake

Posted: 05 Jun 2006, 09:21
by Forboding Angel
Actual greenheaven remake. With balanced metal and high res terrain. Same heightmap (good bit of retouching).

Download Here:
http://fileuniverse.com/?p=showitem&ID=3384

Screen:

Image

Image

Posted: 05 Jun 2006, 11:10
by NOiZE
TREES

the "darker" ones would fit quite well

and why not a 16x16!

and it's a bit of the shame that all the hills look the same

Posted: 05 Jun 2006, 15:02
by Forboding Angel
NOiZE wrote: and why not a 16x16!
pimple hills

Posted: 05 Jun 2006, 15:09
by NOiZE
awwww


16x16 is nice and big for a 1v1

20x20 is too much for a 1v1

Posted: 05 Jun 2006, 17:34
by LOrDo
Forboding Angel wrote:
NOiZE wrote: and why not a 16x16!
pimple hills
Pimpleheaven! :-)

Posted: 05 Jun 2006, 17:37
by Min3mat
could you remake the 'greenhaven v2' increase the wind slightly (so average is around 10 instead of 7) and make the metal spots upgradable? that would make it the BEST 1v1 map EVER IMO (even above the sacred comet! :O)

Posted: 05 Jun 2006, 22:10
by Forboding Angel
Min3mat wrote:could you remake the 'greenhaven v2' increase the wind slightly (so average is around 10 instead of 7) and make the metal spots upgradable? that would make it the BEST 1v1 map EVER IMO (even above the sacred comet! :O)
Genbloods greenhaven v2? Hell no, it's not my map. The only time I ever fix peoples maps is if I am asked to or if it's something small like fog, etc. I do not touch gameplay changes unless asked by the author.

If you are talking about this map then that would be a different story.

Posted: 05 Jun 2006, 22:17
by Forboding Angel
For those who are looking for perspective shots. These are taken from almost the same angle at darn near the same spot on the map.

Image

Image

Posted: 05 Jun 2006, 23:51
by Min3mat
sigh. better pester whoever made it then :(

Posted: 06 Jun 2006, 00:35
by Dragon45
The whole map needs Clearasil

Posted: 06 Jun 2006, 00:43
by genblood
Min3mat:
could you remake the 'greenhaven v2' increase the wind slightly (so average is around 10 instead of 7) and make the metal spots upgradable? that would make it the BEST 1v1 map EVER IMO (even above the sacred comet!
I'll fix the wind issue and what do you mean able metal spots upgrade?

Posted: 06 Jun 2006, 01:16
by Egarwaen
genblood wrote:I'll fix the wind issue and what do you mean able metal spots upgrade?
Make the Mex radius wider so you can build a moho mine next to a regular mex before you self-d the regular mex. It just makes upgrading a bit smoother.