Mods released in a unified, regularly-updated package
Posted: 04 Jun 2006, 15:53
I know there's a lot of resentment about how much AA is getting played as opposed to other quality mods, such as Final Frontier, Star Wars Spring, Expand&Exterminate, Nanoblobs, Gundam Annihilation, and others. (don't be offended if I didn't remember you, I'm typing this fast and off the top of my head)
I'd like to propose that we as modders form a unified mod package which is downloaded once, then auto-updated from then on. All mods would be included, non-negotiable. To short-sighted people, this would take a bit of power away from the player, but it would also improve their experience in the long run I hope.
Since Spring reads from all its subfolders, and probably THEIR subfolders (an easy thing to test, and I'm pretty sure it does), I thought there would be an arrangement something like this:
TASpring
-Subfolders
-Mods (any non-unified mods would go here)
--AbsoluteAnnihilation
--EvoTA
--ExpandExterminate
--FinalFrontier
--GundamAnnihilation
--KuroTA
--Nanoblobs
--StarWarsTA
--TAWorldDomination
--TheLostLegacy
--Uberhack
--XectvsMynn
--XTA (assuming the SYs want to be involved)
-Other subfolders
There would either be regularly-scheduled mod updates, say once every 2 weeks, or I would set up an auto-updater system. This way, when one mod had a minor bugfix, you'd just run ModUpdate.exe or whatever and it'd automatically download the... 3 changed FBIs or whatever... and voila, working-up-to-date mods.
I'm volunteering to try and organize this as well as set up the auto-updater, but I'd need permission and cooperation from the community's other mod-makers. What you get out of this is greater exposure to the playerbase... there'd no longer be a 40 minute long debate trying to get someone to be bothered to get a mod, because they'd already have it.
Eventually it might be integrated into TASClient even, if it worked out well enough.
I'd like to propose that we as modders form a unified mod package which is downloaded once, then auto-updated from then on. All mods would be included, non-negotiable. To short-sighted people, this would take a bit of power away from the player, but it would also improve their experience in the long run I hope.
Since Spring reads from all its subfolders, and probably THEIR subfolders (an easy thing to test, and I'm pretty sure it does), I thought there would be an arrangement something like this:
TASpring
-Subfolders
-Mods (any non-unified mods would go here)
--AbsoluteAnnihilation
--EvoTA
--ExpandExterminate
--FinalFrontier
--GundamAnnihilation
--KuroTA
--Nanoblobs
--StarWarsTA
--TAWorldDomination
--TheLostLegacy
--Uberhack
--XectvsMynn
--XTA (assuming the SYs want to be involved)
-Other subfolders
There would either be regularly-scheduled mod updates, say once every 2 weeks, or I would set up an auto-updater system. This way, when one mod had a minor bugfix, you'd just run ModUpdate.exe or whatever and it'd automatically download the... 3 changed FBIs or whatever... and voila, working-up-to-date mods.
I'm volunteering to try and organize this as well as set up the auto-updater, but I'd need permission and cooperation from the community's other mod-makers. What you get out of this is greater exposure to the playerbase... there'd no longer be a 40 minute long debate trying to get someone to be bothered to get a mod, because they'd already have it.
Eventually it might be integrated into TASClient even, if it worked out well enough.