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..:: New Map - Moon QX ::..
Posted: 07 May 2006, 15:37
by IceXuick
Posted: 07 May 2006, 15:40
by .MJJNL.

looks great well ill test it tonight really nice when i see the screens
Posted: 07 May 2006, 15:49
by NOiZE
Thanks Looking forward to play on !
Posted: 07 May 2006, 15:59
by Sheekel
WOW! that looks awesome. Great work.
Ill play it later today
Posted: 07 May 2006, 16:36
by Zenka
woot more IceXuick productions!
Again it looks lovely. I'll test it.
[Edit]
I've played a 1v1 against NOiZe on it.
The metal is great devided. a good balance between metal on the starting pos and metal to extend. Becouse the crators are climable, it's hard to defend on this map. But you can use the craters to build high defence.
Posted: 07 May 2006, 17:30
by NOiZE
Just had a 1v1 with zenka on Q10
damn what a nice map, great work you done there!!
Posted: 07 May 2006, 18:10
by AF
If I where the leader of a race fo robots on that moon I'd be more interested in the mininent natural disaster of being so close to the parent planet.
However the map looks amazing, I cant wait to try it out, good work!
Posted: 07 May 2006, 18:41
by Forboding Angel
Ice, looks really really good.
A few bitches tho...
The craters look very man made (not that big of a deal tho).
On your gravel texture you should use an alpha mask and allow the actual terrain to show through. As it is it looks a little funky.
All in all very nice. I'll check your metal layout in a few minutes (running compiler=eats my machine:-)).
Posted: 07 May 2006, 19:26
by Deathblane
If I where the leader of a race fo robots on that moon I'd be more interested in the mininent natural disaster of being so close to the parent planet.
It's quite close but nothing to worry about. By current theories the Moon (Earth's one) would have formed a lot closer then that.
Posted: 07 May 2006, 22:30
by Dragon45
Ice, this is the worst map I have ever seen.

Posted: 07 May 2006, 23:22
by IceXuick
thx for the fast and nice replies!
@forboding, i know what you mean, did that on other maps with blending modes, but on this map, i don't think it's really nessesary that the few little heigtchanges are seen below. Always things can be better, maybe on the next map

. Thx for the review though !
@dragon: make a better one! should be hard if it's the worst
thx peepz, i've gotta start on next map, but i dunno, due to the long nights im not feeling this great at the moment, so i just gonna go to bed for now.
Let me know if there needs something to be altered, as far as it concerns gameplay :)
ice out (litterally)
Posted: 07 May 2006, 23:29
by Kixxe
Nice. Played a phew games on it. The 20x10 has a very comet catcher feel to it, but the ground still matters! (slighly>.>)
NEXT MAP SHOULD BE WATER MAP!
Posted: 08 May 2006, 00:18
by Zoombie
I AGREE WITH KIXXE!
We really don't have enough really good water maps, and with that new Dynamic water I'm getting all 'skwibily'
Posted: 08 May 2006, 00:26
by Min3mat
air torpedoes still don't work. and the water balance of all mods, XTA, AA and E&E is...questionable at the least
Posted: 08 May 2006, 00:31
by NOiZE
keep ontopic
...
Posted: 08 May 2006, 00:35
by Myg
This map plays decently, even on a 4 V 4. Looks a bit cartoony, but the effect works. I like it.
I personally wish to have another version of this map (for variety's sake), done with a "grand forest" theme, with stumps (can use same shape) instead of craters.
Posted: 08 May 2006, 11:06
by AF
The maps brilliant played it with EE, worked flawlessly, looks good despite what some people have said.
Posted: 08 May 2006, 11:34
by NOiZE
Posted: 08 May 2006, 12:04
by Warlord Zsinj
I like it. It looks artificial, but that doesn't bother me, because it's not referring to anything, but is of its own style. Looks a bit like something out of a 60's scifi
One of the reasons it looks a bit artificial, if you are seeking to make a moon map look more realistic (not that it needs it), is that it is a very stylised version of a moon. It has a couple of very big craters, and that is it. Real moon surfaces are completely pockmarked with craters ranging from the enormous to the tiny. Also, they are covered in rifts and chasms, and all sorts of other non-crater obstructions and height variations.
Posted: 08 May 2006, 12:05
by Zenka
ZOMG BEARS!