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updated map released ... GreenHaven-V2

Posted: 03 May 2006, 23:41
by genblood
HI ALL .

I fixed a few issues with GreenHaven.

FIXED:

* removed the skybox ( no pink now )
* lowered the wind to 3 - 11 mph
* sky color much brighter 8)


Here are some screenies...


Image

Image

Image


Enjoy the revamped map .... :-)

Posted: 04 May 2006, 00:02
by IceXuick
atmosfear looks a lot better! thx for the effort! is it released on FU?

Posted: 04 May 2006, 00:10
by genblood
Yes, it is on FU ...


Sorry ... Forgot to add link..

Here is the link :
http://www.fileuniverse.com/?p=showitem&ID=3094

Posted: 04 May 2006, 00:13
by NOiZE
It needs a new texture imo

Posted: 04 May 2006, 00:16
by IceXuick
why? i think it's a good old style TA map, with it's original texture.. What would you like to change then?

Posted: 04 May 2006, 00:34
by Egarwaen
I believe the current Greenhaven map has a very small mex radius. Maybe increase this to make upgrading/placing mexes easier?

Posted: 04 May 2006, 12:44
by Targ Collective
I like the map, I really do. The heightmap is just a tad... lumpy. All over. It doesn't look natural, those lumps would be weathered away in a month or two, so how did they get like that in the first place? It's like something out of the Breaking (WoT reference, that).

Posted: 04 May 2006, 13:34
by Torrasque
IceXuick wrote:why? i think it's a good old style TA map, with it's original texture.. What would you like to change then?
It do not align correctly with the heightmap, sometimes you think you're at the top of the mountain, but in fact, you aren't.

And it look good if you look at it from the same angle than OTA, but if you look from the other side, it just look odd.

Posted: 05 May 2006, 00:28
by IceXuick
okay, that is not a very good thing. Noticed the 'big' moutain that doesn't line up quite right, though this might be a LOD issue. However i will try it one day!

Posted: 05 May 2006, 04:37
by Egarwaen
Some of the mex spots don't quite line up right either.