Page 1 of 1

Semi-aeronautical units

Posted: 30 Apr 2006, 21:22
by agentdz015
Ok ├óÔé¼ÔÇ£ here's a unit idea. Everyone is familiar with amphibious units ├óÔé¼ÔÇ£ units that are basically ground units, but also have limited abilities on or under the water. What about semi-aeronautical units? Units that have limited ability in the air?

Think of a turkey ├óÔé¼ÔÇ£ it walks, but can also fly short distances.

Imagine this applied to, for instance, a mobile heavy cannon. It could fire when on the ground, it could walk, but also, if it encountered a wall (for instance) it could hop over it. (literally hop, or pop out a set of helicopter blades ├óÔé¼ÔÇ£ it's not important... the point is the functionality...)

Other takes on the idea...

-- A crawling bomb that can, on it's final approach to the enemy, can leap into the air and dive bomb it's target. If it misses, it still blows up ├óÔé¼ÔÇ£ that way you can't just hop all over the map to move faster, but it would be able to close the final distance faster... this could also work for a new kind of land mine.

-- A turret type defense that CANNOT move normally across the ground, but can (for short distances, slowly, with a high energy cost, increased vulnerability and no ability to fire while in flight, and with a relatively long recuperation time between hops) take flight to adjust where it is mounted. This could make an interesting siege type weapon.

In any case ├óÔé¼ÔÇ£ I'm sure the idea could go in different directions ├óÔé¼ÔÇ£ but I think it's an interesting train of thought.

Feedback?

Posted: 30 Apr 2006, 21:23
by Drone_Fragger
Sounds good.

Posted: 30 Apr 2006, 21:25
by BoredJoe
are you drunk?

Posted: 30 Apr 2006, 22:12
by smartie
Jump jets!

This seems like it would be hard to program though. Especially if they'd use it on their own without specific instruction

Posted: 01 May 2006, 06:57
by FolCan
I bet it would be useful for the ppl making the Battle tech mod

Posted: 01 May 2006, 06:58
by Zoombie
I want the jumpsuits from Starship Troopers the book. The one's that can jump, have fifteen different guns on each arm, and can pretty much destroy pretty much...anything in their path!

Nukes away!

Posted: 01 May 2006, 07:43
by mongus
kurota.

Posted: 01 May 2006, 13:34
by Min3mat
ooooohhhh. harsh. but fair!

Posted: 01 May 2006, 14:05
by AF
Annual topic rotation

Anyone remember the link to the cocnept image of the jumping unit I posted?

Posted: 01 May 2006, 14:21
by Machiosabre
sort of on topic, it'd be awesome to have bouncing betty type mines

Posted: 01 May 2006, 14:48
by FLOZi
Machiosabre wrote:sort of on topic, it'd be awesome to have bouncing betty type mines
We have experimented with this for A&A, without acceptable success. :(

Posted: 01 May 2006, 16:15
by Abe Xedinski
This is a bit off topic, but what about subterran units? like the NOD APC in Tiberian Sun?

Posted: 01 May 2006, 19:44
by Soulless1
Abe Xedinski wrote:This is a bit off topic, but what about subterran units? like the NOD APC in Tiberian Sun?
oh *yeah*! That would be awesome

Posted: 01 May 2006, 20:44
by AF
I posted the weapons tdf to make a boncey mine in the TLL topic, it had interesting results and showed up mainly as an anti lvl1 swarm weapon, having a far smaller impact on lvl 2 unless you surrounded a lvl 2 unit with them in tight rings...