Starting with Chili
Posted: 04 Apr 2021, 22:47
I'd like to start creating a Chili GUI for Maximum Annihilation. When looking at the wiki information and the gajop / Zero-K source I noticed that some changes seem to have been made since the wiki article was written as the hierarchies are slighlty different. Is there anything I'd need to know when starting with Chili now in terms of which elements might be outdated or conceptual changes that have been made recently?
Wiki hierarchy:
Github hierarchy:
Wiki hierarchy:
Code: Select all
Object
|_ Screen
|_ Control
|_ Button
|_ Checkbox
|_ ColorBars
|_ ComboBox
|_ EditBox
|_ Font
|_ Label
|_ LayoutPanel
|_ ImageListView
|_ Grid
|_ StackPanel
|_ TabPanel
|_ Line
|_ Image
|_ MultiProgressBar
|_ Panel
|_ ProgressBar
|_ Scale
|_ ScrollPanel
|_ TextBox
|_ TrackBar
|_ TreeView
|_ TreeViewNode
|_ Window
Code: Select all
object
|_screen
|_control
|_window
|_button
|_image
|_checkbox
|_label
|_textbox
|_trackbar
|_colorbars
|_scrollpanel
|_selectionbox
|_layoutpanel
|_imagelistview
|_grid
|_stackpanel