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ChanServ
Posted: 21 Mar 2006, 22:50
by Betalord
Since 0.22 lobby update you'll notice ChanServ bot hanging out in #main, you can use it to manage your own private channels, type "/msg ChanServ !help" to get started. In order to get a channel registered, you'll still have to ask one of the moderators to do it for you, after that you'll have full control over the channel.
Note that currently channel functions such as founder/operator are locked to nickname, so if you rename your account you'll loose your rights as well.
Posted: 06 Jun 2006, 02:35
by DoubleNeg
So I have chanserv in my little channel here, but he appears to not remember people I have set to op, over those people's mutiple sessions, is this a known bug or maybe just some sort of Chanserv limitation?
Posted: 19 Jul 2006, 23:03
by Betalord
no it simply "forgot" the user when he renamed his account, but it is fixed now.
Posted: 19 Jul 2006, 23:09
by Betalord
I've updated the ChanServ a bit to answer back to the channel where command was issued rather than to private chat, also you don't need to give chan name as argument to certain command anymore if issued from a channel. Also added some new commands.
Posted: 20 Jul 2006, 06:18
by SwiftSpear
Can channel ops channel mute or channel ban yet? I'm getting sick of people asking me to deal with trouble makers who just rejoin as soon as they are kicked.
Posted: 20 Jul 2006, 16:57
by AF
I may have a temporary solution to that
Posted: 20 Jul 2006, 22:21
by Betalord
SwiftSpear wrote:Can channel ops channel mute or channel ban yet?
I've just added mute command, but not ban though.
AF wrote:I may have a temporary solution to that
I don't think so.
Posted: 20 Jul 2006, 23:09
by AF
The solution has already been implemented and tested in python, and should serve as a nifty platform for a handful of other things.
Aside from that stop taking shots at me betalord.
Posted: 05 Apr 2007, 01:42
by cong06
Betalord wrote:SwiftSpear wrote:Can channel ops channel mute or channel ban yet?
I've just added mute command, but not ban though.
Is a Ban option going to become available?
Posted: 05 Apr 2007, 02:47
by Betalord
Is a Ban option going to become available?
Not any time soon as I'm not currently working on the lobby, but if someone else makes a patch I can commit it. What needs to be done is a way to make channels persistent (currently they get created/destroyed on the fly) and then adding ban list on top of that, or simply add ban lists on top of current dynamic channels and make ChanServ update the ban list each time it joins a channel (this may be even better option perhaps).
Posted: 30 Apr 2007, 21:39
by SwiftSpear
Any idlebot could probably be programmed to hold a banlist. It would be simplistic, it would just auto kick anyone who's name it recognized was on the list, but it would work well enough in the short term. Optimally someone would mod chanserv to do it, since chanserv actually has access to IP's so it could maintain channel IP bans without having to give channel operators any information.
Posted: 30 Apr 2007, 23:40
by AF
Such a bot is sitting on UF, banbot and slurbot. I'd be happy to provide source code so you could modify it to use server commands rather than chanserv commands, which is the only change I could see you making.
http://www.darkstars.co.uk/randomfiles/obscene.rar
Thats the source to the []Obscene bot, a bot which mutes people if they dont swear, aka #vulgar style. Its slurbot with the obscenity check done in reverse.
The difference between that and banbot is very small. Instead of checking SAID and SAIDEX message events for words, it checks JOIN events for bad usernames and sends a
"SAYPRIVATE ChanServ !kick "+username+" #"+channelname
However a simple instance of the banbot program would do fine. []banbot is already running a single banlist across several channels already, namely #aflobby #af #[] #kobs #xta and #k to keep out the very worst of the lobby trolls.
Posted: 01 May 2007, 08:57
by iamacup
its good but needs ban-per-chanel to make it viable as a server bot :)
Posted: 01 May 2007, 15:20
by AF
not hard to add, but the version up on UF is intended to have 1 banlist, so you run your own bot and put it in your channel/s
That way !ban xyz adds xyz to #af #[] and #aflobby rather than goign itno each and every channel.
Posted: 02 Aug 2007, 12:03
by skyranger
Sorry for that question, every body talkin bout chanserv, but where can i downloadit for my server ?
or does exist an example for server-configfile ?
or if chanserv allrdy implemented, how to configure it / start it?
Posted: 02 Aug 2007, 16:18
by AF
svn /trunk/tasserver/chanserv/
Posted: 02 Aug 2007, 16:48
by Betalord
the ChanServ used here is not what you are looking for, I assume you are looking for the ChanServ service found on irc networks such as dalnet (as this is your first post here I assume you googled for "ChanServ").
Posted: 02 Aug 2007, 20:22
by skyranger
Betalord wrote:the ChanServ used here is not what you are looking for, I assume you are looking for the ChanServ service found on irc networks such as dalnet (as this is your first post here I assume you googled for "ChanServ").
Sorry, i didnt google for Chanserv.
I've installed the TA-Dedicated Server on my Linux-Root.
and its trough any circumstance impossible to require an Useraccount for Login.
and i think, its needed to have at least one Admin-Account to manage the Dedicated Server for giving rights like admin, channeladmin etc.
i thought, its an serverside-modul for the server.
Posted: 02 Aug 2007, 21:04
by Betalord
In that case, you can get chanserv from
here.
If you're running server in "lan mode" that use -lanadmin switch to set up admin account (see readme.txt), if not, then you'll have to manually edit accounts.txt file. You'll have to set 2 right-most bits to 1, like this:
Betalord *** 1100000000000000000000011 ...
Posted: 03 Aug 2007, 00:23
by skyranger
ok i c , but i dont use server in lanmode, bcoz i thought i dont need to enable lanmode, then it can create accounts.
the Readme doesnt say really much.
And such a accounts.txt doesnt exist, too.
ill try in lanmode. thx.