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Hosting a game with dynamic ip and sofware firewall
Posted: 21 Mar 2006, 09:14
by ViziX
Ta is great and until now the best rts i've seen, but there's this thingy buggin me... Must have been asked before but anywayz here it goes: when i want to host people cant seem to join, right, forward the correct port: 8452 in your advanced connection settings. I did this: added a port udp for spring and later also for tcp, but i don't think the last one was nesscecary, still red people in in my game, it's not that im a racist, but i prefer them green. Also i'm recieving an ip from my internet provider but i host on a port right? And my ip stays the same for months, so this should work, but as u can guess it doesn't. I don't have a router just to make sure that i don't get any of that. Am i overlooking something?
ViziX(Ta spring name: oioioi)
Posted: 21 Mar 2006, 10:16
by Machiosabre
tried the 4 different ways of letting people connect in the host menu?
Posted: 21 Mar 2006, 20:00
by hrmph
Are you forwarding to your machine's internal ip address and not the ip address assigned by your ISP?
Posted: 21 Mar 2006, 21:58
by patmo98
Are you using a hardware firewall?
Posted: 25 Mar 2006, 11:46
by ViziX
4 different ways of letting people join? At least the ways i know. I' m forwarding just the port in my advanced conection properties of the firewall menu. Also tried to use my ip (internal) as computername. This firewall thingy sucks but i can't just turn it off.
Viz

Posted: 25 Mar 2006, 15:55
by Tweenk
ViziX wrote:This firewall thingy sucks but i can't just turn it off.
If you can't just turn it off, it really sucks indeed

I think you should ask your ISP how to set up port forwarding correctly. Note that forwarding ports can and will lower security (if you have a firewall, it's the difference between being separated from a dangerous animal by a steel cage and living on another planet than it).

Posted: 25 Mar 2006, 23:13
by ViziX
Tnx for the information and people trying to help, but apperently i am doing something wrong since i don't see anyone else with this problem... It's just the XP firewall and ofcourse i can turn it off but i'm afraid it has something to do with dynamic ip stuff(not tested jet). If u read this and u know something about this plz set me free.
oi
P.S.: i will try turning it off
P.S.2 : i think this can be solved quit easily, but i just dont't see the problem.
Posted: 27 Mar 2006, 19:06
by caldera
the problems most of the people here have are firewalls...by turning them off, hosting is no longer a problem.
choosing hole-punching under NAT-traversal seems to help also sometimes. perhaps you try this.
i dont think dynamic ip is problematic, as long as it doesnt change ingame. i also use a dynamic one.