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[[0.70b2] Regression - Spring.exe no more host/no more spawn

Posted: 19 Mar 2006, 22:53
by Dolfhin
In 0.70b2 when launching spring.exe it doesnt ask anymore if you want to host/join, this makes playing spring using scripts impossible in MP. Also spring.exe ignores spawn.txt for the random enemies feature, which is a shame.

Posted: 20 Mar 2006, 12:23
by Tobi
So it always uses the spawn.txt from the mod?

For client/server you can pass commandline options I think, but I admit it's worse than a nice MessageBox.

Posted: 20 Mar 2006, 20:39
by Dolfhin
Tobi wrote:So it always uses the spawn.txt from the mod?

For client/server you can pass commandline options I think, but I admit it's worse than a nice MessageBox.
I couldnt find a wiki page about the commandline options a while ago but it is good to know that it does exist.

As for using the spawn.txt included in the mod, I had no idea that mods even packed such a thing and didnt know that you could use other mods with random enemies.

Posted: 20 Mar 2006, 21:10
by Chocapic
Dolfhin wrote:
Tobi wrote:So it always uses the spawn.txt from the mod?

For client/server you can pass commandline options I think, but I admit it's worse than a nice MessageBox.
I couldnt find a wiki page about the commandline options a while ago but it is good to know that it does exist.

As for using the spawn.txt included in the mod, I had no idea that mods even packed such a thing and didnt know that you could use other mods with random enemies.
ur suppost to use ai's when playing alone