Page 1 of 1

Shift/Ctrl and camera rotation speed

Posted: 06 Mar 2006, 21:18
by FizWizz
I wanted to know if anyone else noticed that when you hold down the shift key and you rotate the camera left or right (in Rotatable Overhead, anyway), it goes stupidly fast, and before I can stop, I've already spun it several revolutions and have to re-orient it to where I wanted it to by letting go of the shift key. This gets really annoying when I'm "cruising" the map, setting patrol points, or I'm building a number of buildings and need to shift my view around. Is anyone else experiencing this, or just not bothered by it? I haven't heard a peep about it since v7.x came out.

Posted: 06 Mar 2006, 22:30
by Tobi
I think I've already fixed this

Posted: 07 Mar 2006, 05:49
by Maelstrom
Ive noticed it as well. Nice work fixing it Tobi.

Posted: 07 Mar 2006, 11:46
by SwiftSpear
Tobi bugsquashes at 300 MPH.

Posted: 07 Mar 2006, 15:05
by Tobi
8)

Posted: 12 Mar 2006, 03:05
by CaptainMaim
Hmmm... Is that the same as using FPS mode and every other middle click and hold seems to be ultra fast? Maybe shift has to be pressed too...

Posted: 12 Mar 2006, 09:42
by Tobi
yes

Posted: 12 Mar 2006, 15:09
by mongus
SwiftSpear wrote:Tobi bugsquashes at 300 MPH.
Hey if he is fast enough we may get to pre-.7 status fast :)

Posted: 13 Mar 2006, 02:03
by SwiftSpear
mongus wrote:
SwiftSpear wrote:Tobi bugsquashes at 300 MPH.
Hey if he is fast enough we may get to pre-.7 status fast :)
Nah, it will still work in lunix.