Conference talks about Spring and Open Source in Brussels

Conference talks about Spring and Open Source in Brussels

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hokomoko
Spring Developer
Posts: 587
Joined: 02 Jun 2014, 00:46

Conference talks about Spring and Open Source in Brussels

Post by hokomoko »

I'm going to present two talks in FOSDEM 2020 in Brussels.
The first one is about the process of preparing for Zero-K's release on Steam and how it affected the entire ecosystem.
The second one is about open source game projects in general and why some succeed in bringing contributors while others disappear.

If you're around Brussels between 31/01 and 02/02, feel free to come listen, say hi and/or meet up over beer.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6112
Joined: 29 Apr 2005, 01:14

Re: Conference talks about Spring and Open Source in Brussels

Post by FLOZi »

They are being recorded right? Can't wait to watch! :-) <3 :oops:
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hokomoko
Spring Developer
Posts: 587
Joined: 02 Jun 2014, 00:46

Re: Conference talks about Spring and Open Source in Brussels

Post by hokomoko »

They are...
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PicassoCT
Journeywar Developer & Mapper
Posts: 10261
Joined: 24 Jan 2006, 21:12

Re: Conference talks about Spring and Open Source in Brussels

Post by PicassoCT »

Wish i could be there.
Can we support your talk in any other way?
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raaar
Metal Factions Developer
Posts: 824
Joined: 20 Feb 2010, 12:17

Re: Conference talks about Spring and Open Source in Brussels

Post by raaar »

food for thought (or for talk):

- "some succeed in bringing contributors while others disappear". What is "success"? How much does it really correlate with number of contributors? Projects may have few users and lots of contributors or with few contributors and lots of users, or few of both, and each kind may or may not disappear over time regardless.

- standards, shared tools, ecossystem convergence / divergence

- managing contributors, consistency of goals ("herding" contributors)

- managing the broad community ("herding" users)

- project ownership, money/resource issues

- timing, context issues


(I don't claim to know much about any of these, just that they're potentially interesting topics)
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