Units stop animation not correct
Posted: 25 Feb 2006, 12:46
Hi, i noticed with the new Spring, when you order some units to move, e.g. a fido or hammer, on reaching his destination he will just stop with the moving animation.
So he wont stand there with all feets on the ground, but some floating in the air. Oh and the sniper is holding his gun wrong.
Another thing is i have noticed some Z fighting of the textures of a units being completed, with the green 'being build' texture.
So he wont stand there with all feets on the ground, but some floating in the air. Oh and the sniper is holding his gun wrong.
Another thing is i have noticed some Z fighting of the textures of a units being completed, with the green 'being build' texture.