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can we edit smoke trail size and muzzle flash?

Posted: 23 Feb 2006, 01:35
by emmanuel
and explosion size color smoke ...
some unit that i rebuild have little smoke start with a big gun can i change this (i don t script!)?

Posted: 23 Feb 2006, 05:29
by Argh
So far as I know, no, we can't.

Posted: 24 Feb 2006, 07:33
by GrOuNd_ZeRo
Those things are on my wanted list, devs...HELLOO???!

Posted: 24 Feb 2006, 09:02
by SwiftSpear
I've wanted this stuff for a while now too... but to be fair my wishlist is probably like 30-40 items now, and zaphod knows about all of them, but there's a limited ammount of coders and a limited ammount they can easily do to the engine. I think someone is currently trying to pull these features (smoke trails, muzzle flash calls, plasma colors, and a few others) out of hardcode and into something where they can be edited modularly, but it isn't as easy as it sounds.

Posted: 28 Feb 2006, 00:12
by emmanuel
what can we newly edit inspring text(.fbi) files ?
i know ground tracks ,mass,antimissile flare...


a heavy problem seem apears with the crushable ground :
when a factory armored is blasted ,the ground lower reach the units can t get out because raise is very undergrounded (!?!)...