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Simple request - conditional mouse inversion

Posted: 16 Feb 2006, 19:00
by RobJ
Just a simple request. Instead of having a simple Normal/Inverted option for first-person mouse control it would be more useful to have two options, one for aircraft and one for ground units. This is used to good effect in many games, Battlefield 2 for one, and many people including myself do prefer to have the controls inverted in one situation and normalised in the other. :-)

Posted: 16 Feb 2006, 19:25
by BvDorp
My first thought reading the topic was: flame this n00b.

But he actually has a point. I'd like it for one!

Posted: 16 Feb 2006, 19:50
by FizWizz
My first thought was: Why bother?

But.... it wouldn't be that hard to get Spring to just check it for being flight-positive before you control it, would it?

Either way, I don't think it'll make much of a difference.

Posted: 16 Feb 2006, 20:51
by AF
My thought was, oh no, some whiner si gonna start a flame with this. Then I saw those posts and fell off my chair

Posted: 16 Feb 2006, 22:03
by SinbadEV
My first thought was that AF was going to start a flame war because he doesn't know what "invert mouse" means, but as it is, everyone knows what they are talking about and someone has suggested a good idea... nifty... I think winter depression is thawing out of the forums finally.

Posted: 16 Feb 2006, 22:18
by RobJ
OK...well thanks for the input. I've changed the title so it doesn't make it look like I don't know how to invert the mouse. I assume that is what would make me a 'n00b'? :P

Posted: 17 Feb 2006, 20:52
by AF
It's a post like that sinbad that starts a flamewar, and I'd never just barge into a thread and flame because I didnt understand it. Please quit it with the lets target Alantai stuff.

Posted: 18 Feb 2006, 13:26
by NOiZE
another simple request

so it should be simple to program it right?

Well where are you waiting for?