SpringRTS development with gajop

SpringRTS development with gajop

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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gajop
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Joined: 05 Aug 2009, 20:42
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SpringRTS development with gajop

Postby gajop » 07 Jul 2018, 08:09

I'm excited to announce my new SpringRTS development Twitch channel!

Topics: SpringRTS related development, including engine, Springboard, infrastructure, etc.
Purpose: Providing a view into my development process and perspective. Hopefully with a two way real time discussion.
Channel: https://www.twitch.tv/gajop
When: Every Saturday, 21:00-24:00+ UTC

Next stream I am going to cover extending Spring's Lua interface with vector and matrix support.
4 x

gajop
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Posts: 2891
Joined: 05 Aug 2009, 20:42
x 158

Re: SpringRTS development with gajop

Postby gajop » 08 Jul 2018, 02:40

07.07.2018.

Video: https://www.twitch.tv/videos/281981683##
Content: A bit of a slow start as I was waking up with some meta-programming :oops: , but I did manage to create something more presentable in the end, by actually using a very hacky version of my vector API to set the heightmap.
2 x

gajop
Moderator
Posts: 2891
Joined: 05 Aug 2009, 20:42
x 158

Re: SpringRTS development with gajop

Postby gajop » 14 Jul 2018, 04:26

14.07.2018.

Video: https://www.twitch.tv/videos/284698938
Content: More work on the numlua API, introduction of the hunter package manager and Eigen library.
2 x


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