SpringRTS development with gajop

SpringRTS development with gajop

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gajop
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SpringRTS development with gajop

Post by gajop » 07 Jul 2018, 08:09

I'm excited to announce my new SpringRTS development Twitch channel!

Topics: SpringRTS related development, including engine, Springboard, infrastructure, etc.
Purpose: Providing a view into my development process and perspective. Hopefully with a two way real time discussion.
Channel: https://www.twitch.tv/gajop
When: Every Sunday in Japan Standard Time (possibly late Saturday for some timezones).

Next stream I am going to cover extending Spring's Lua interface with vector and matrix support.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 08 Jul 2018, 02:40

07.07.2018.

Video: Link expired
Content: A bit of a slow start as I was waking up with some meta-programming :oops: , but I did manage to create something more presentable in the end, by actually using a very hacky version of my vector API to set the heightmap.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 14 Jul 2018, 04:26

14.07.2018.

Video: Link expired.
Content: More work on the numlua API, introduction of the hunter package manager and Eigen library.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 22 Jul 2018, 03:02

21.07.2018.

Video: Link expired.
Content: Mostly numlua work and some project planning. Seems Twitch deletes older videos so the first video is already lost - I don't know if I want to fix that.
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Forboding Angel
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Re: SpringRTS development with gajop

Post by Forboding Angel » 22 Jul 2018, 08:10

Ohh, you have the make a highlight of the entire video. Tbh I would say that it makes more sense in a way to stream to youtube. You can actually stream to both using restream.io for free.

But yeah, twitch asplodes vids pretty quickly. I forgot about that otherwise I would have spoken up sooner, sorry about that.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 23 Jul 2018, 12:19

Forboding Angel wrote:Ohh, you have the make a highlight of the entire video. Tbh I would say that it makes more sense in a way to stream to youtube. You can actually stream to both using restream.io for free.

But yeah, twitch asplodes vids pretty quickly. I forgot about that otherwise I would have spoken up sooner, sorry about that.
I see, thanks! I'm not yet sure if I want to upload it to YouTube, I was hoping I can keep that separate for higher quality videos. Do you think it's worth keeping these for 2+ weeks?
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PicassoCT
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Re: SpringRTS development with gajop

Post by PicassoCT » 23 Jul 2018, 19:24

Well at least the Plattform does not demonize you like liveedu.
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jamerlan
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Re: SpringRTS development with gajop

Post by jamerlan » 27 Jul 2018, 09:41

uh.. I wanted to watch it later :-) Was very busy these days.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 29 Jul 2018, 03:54

27.07.2018 (technically 28.07.2018 as I started a bit late)

Video: Link expired
Content: CMake cleanup and exploration of the -fPIC issue that comes with Hunter. Extension of the NumLua API and using it for VBO creation.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 05 Aug 2018, 00:54

04.08.2018.

Video: Link expired
Content: Talk about my previous attempts at making a good Spring distribution system, and my current direction. Not much coding - but some showcasing of previously written code. Planning the next Ludum Dare.
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Senna
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Re: SpringRTS development with gajop

Post by Senna » 05 Aug 2018, 06:27

Gajop!! Congrats!! on the twitch channel wish you all the Best bro!
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 06 Aug 2018, 12:51

Senna wrote:
05 Aug 2018, 06:27
Gajop!! Congrats!! on the twitch channel wish you all the Best bro!
Thanks :) Please feel free to drop by and share your thoughts ^^
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MaDDoX
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Re: SpringRTS development with gajop

Post by MaDDoX » 08 Aug 2018, 06:56

Next video topic could be "porting a user-submitted GLSL shader to Spring".
I'd be the "user-submitter", of course :wink:
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 08 Aug 2018, 07:28

Next video will be done during Ludum Dare and if all goes well, it'll showcase a half finished game.

That said, feature request accepted! When I believe I'm ready to tackle it, I'll announce it here
beforehand.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 11 Aug 2018, 18:47

Notice: the timing for the next stream is going to be shifted to a bit later in the day. No specific time chosen yet, as I plan to pick one which best serves LD development.
Unfortunately, didn't have time to do a stream during the LD. Maybe next time >_>
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 26 Aug 2018, 19:56

26.08.2018.

Video: https://www.twitch.tv/videos/302058692
Content: Been a while since I did a stream, and this one was during a different time too (I guess the time will continue to be less consistent - but I will aim to keep doing it on Sundays). The content this time was my current project, the Electron based Spring Launcher. I predict it will keep me occupied for a couple of weeks to come.
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gajop
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Re: SpringRTS development with gajop

Post by gajop » 02 Sep 2018, 16:27

02.09.2018.

Video: https://www.twitch.tv/videos/304940398##
Content: Showing some spring-launcher app progress and talk about how I want to use it in the infra. Coding a lil bit.
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