An open letter/epitaph to BA and it's "community"
Posted: 23 Jun 2018, 21:31
This is a message directed to everyone and anyone who ever was or is in any way involved with Balanced Annihilation, either playing, deving or assisting it from the engine/infra/promotional-side. I would really appreciate those people taking time to read through what I got to say as it might be vital to the whole thing BA is. Due to an amalgamate of different external and internal factors influencing the project, the situation in which BA finds itself as of today is terribly uncertain. Despite the fact that I always laughed in the face of anyone saying this in the past, I actually claim that the game is (this time for real) going to die if the community doesn't take some actions to preserve it.
HI.
First off, I should introduce myself to those, who are not aware of my part in all of that or might misunderstand my intentions. I'm writing this as a player who remembers times when the first spring mods were roaming the ancient lobby clients. I'm writing this as some someone who watched them grow and become mature and promising projects. I'm writing this as someone who fell in love with BA and it's legacy. Lastly, I write it as a guy, who was somewhat involved in assisting BA devs for the last year doing some cosmetic stuff like the website, testing, and minor improvements in noob-friendliness of the game.
Why does my opinion matter?
On top of all that, I am a scientist and entrepreneur and what I love even more than BA is a constructive discourse on the foundation of facts and unbiased opinions and finding solutions instead of fighting with each other or turning a blind eye on the issues we face. As someone who for the last year closely monitored BA development and community feedback while still actively playing the game myself, I consider my opinion to be unbiased. I reckon that it is quite a bold claim, but I know that those who know me better here acknowledge my intentions. Those, who may doubt them, I can only ask for keeping their minds open for the time they read that, afterward, they may close them again :)
So, what is going on exactly?
The sociology of BA community is starting to resemble the real world politics. I'm observing a dramatic polarisation of opinions about the direction BA is/should be heading. Since the release of BA10 in December, the community split became frankly unbearable. The real problem is that there are not two but four sides of this conflict and all of them in their own way contribute to the inevitable downfall of BA. There is one minority of players who appreciate new developments (a.k.a. BA10), a small, yet very vocal and active minority of players, who hate anything past BA 9.46 and most importantly, the lovely minority of folks who just don't care about all the fuzz and just want to relax and play their DSD after a day of hard work. Not to forget people running the game on Mac so they wanna join more populated 103 hosts which are mostly 9.46 ones as ppl playing BA10 tend to gather at newest maintenance hosts.
What some of you might be unaware of
Just to give you the general setting of this narrative I wanna make sure you acknowledge what has been done since BA10 from a dev-side. For a moment I wanna talk from the position of that guy who helped the project (or as some ppl call me, Floris dog). Let me tell you a story of what happened after the release of BA10. It sought an increase in (or regained) the interest of some people crucial to its development. Developers came and I even dare to say we were short of having an actual coordinated dev team working on different aspects of the game/infra. Even freaking Beherith came back to announce that we can use his BAR models if we intend to go free of OTA assets. A joined effort of Tzaeru and Gajop was spent to prepare Chobby to run BA so that for the first time we would have a lobby that wouldn't hold back 90% of newcomers from playing. Doo has improved and fixed tons of unit scripts and reworked the boring/uninteresting sea gameplay. Floris broke his back to improve the visual quality of the game, lvlup ui, performance, fix annoying bugs, new engine compatibility and integrate/revamp BAR models. Damgam, doo and Beherrit (not Beherith, the other one :p) made an awesome new AI, that would actually be challenging for players of different skill levels. I have created a website, promoted, was wiring guides, helping newbies. Some effort was spent on getting IP-free sounds and other assets. In other words, all was heading in the right direction to finally give BA the audience it deserves. We have observed a slow but stable incline of player numbers and was set to make BA an independent IP-free game. This is possible, it is something we can achieve if we work together.
But then...
Some players after the release of BA10 resigned because of balance changes, now they came back and gathered to push 9.46 as the one and only "not retarded" one. The problem is that due to how the lobby mechanics at work, once you have 4 haters of new BA on the host, you will have all the others (from the "whatever" group) to join them. You can't blame these haters, they just love old BA balance and bugs so much cuz they got used to it. You can't blame the "whatever" group as they just want to get the biggest game as quickly as possible, hence they join the most crowded host. So, noone is to blame, great, huh? Let us all just close our eyes and ignore what is really happening. People are playing 9.46. Supporters of new BA are either forced to play old BA or forget about playing big games (which, let's be honest, are what gives the most fun in this game). The "dev team" is losing interest in working on this project. I've lost interest in promoting it. The community is shrinking due to the split (and recently some annoying downsides of using newer engines). Most popular hosts are not administered, letting people who call others fucking ni**ers for not doing what they want just enjoy their game without a hint of consequences.
Why I think the supposed death of BA has a tragic note in it?
I'm sorry to say that the ones who promote old BA are weirdly the most toxic players in the recent history of BA. To play the devil's advocate for a second, they do make some correct points about what is wrong with recent BA iterations (among others, which are either not based on facts or exaggerated in an attempt to annoy the maintainers). What is tragic, is that these people are unable/unwilling to carry on a meaningful and constructive discussion with developers. I acknowledge that devs and balance maintainers make mistakes or introduce stuff that these people might not want, but I also don't blame them if the feedback they receive is reduced to personal insults, mocking, and stigmatizing even the positive changes because they were made by the dev x.
The balance can always be changed, improved, tweaked infinitely. There is no dictatorship that tells how the balance should look like. If you have a strong opinion why the new balance is bad, please spend some time on making your fucking point in an objective way in a place that is suitable for discussion (forums/discord) instead of rebelling everyone against "retarded devs". Perhaps we can have new awesome improvements while preserving your beloved balance, who knows. All depends on if you are able to change your attitude and talk like a civilized person.
Remember: Talking is the only tool we have that makes us better, war doesn't get us anywhere. Fix your fucking personal biases. If we are really going to make BA great again we can only do it together. The biggest issue I acknowledge, why all this is happening is not because of split opinions, it is because we are unable/unwilling to talk and listen to each other.
Lastly
Sorry for the long post, I just wanted to express my feelings about all of this. I really love this game and enjoy playing any version with any players and I don't want to see it slowly go down the toilet. And by the way, just out of curiosity:
https://goo.gl/forms/lfcIbRwyb38UG4p83
HI.
First off, I should introduce myself to those, who are not aware of my part in all of that or might misunderstand my intentions. I'm writing this as a player who remembers times when the first spring mods were roaming the ancient lobby clients. I'm writing this as some someone who watched them grow and become mature and promising projects. I'm writing this as someone who fell in love with BA and it's legacy. Lastly, I write it as a guy, who was somewhat involved in assisting BA devs for the last year doing some cosmetic stuff like the website, testing, and minor improvements in noob-friendliness of the game.
Why does my opinion matter?
On top of all that, I am a scientist and entrepreneur and what I love even more than BA is a constructive discourse on the foundation of facts and unbiased opinions and finding solutions instead of fighting with each other or turning a blind eye on the issues we face. As someone who for the last year closely monitored BA development and community feedback while still actively playing the game myself, I consider my opinion to be unbiased. I reckon that it is quite a bold claim, but I know that those who know me better here acknowledge my intentions. Those, who may doubt them, I can only ask for keeping their minds open for the time they read that, afterward, they may close them again :)
So, what is going on exactly?
The sociology of BA community is starting to resemble the real world politics. I'm observing a dramatic polarisation of opinions about the direction BA is/should be heading. Since the release of BA10 in December, the community split became frankly unbearable. The real problem is that there are not two but four sides of this conflict and all of them in their own way contribute to the inevitable downfall of BA. There is one minority of players who appreciate new developments (a.k.a. BA10), a small, yet very vocal and active minority of players, who hate anything past BA 9.46 and most importantly, the lovely minority of folks who just don't care about all the fuzz and just want to relax and play their DSD after a day of hard work. Not to forget people running the game on Mac so they wanna join more populated 103 hosts which are mostly 9.46 ones as ppl playing BA10 tend to gather at newest maintenance hosts.
What some of you might be unaware of
Just to give you the general setting of this narrative I wanna make sure you acknowledge what has been done since BA10 from a dev-side. For a moment I wanna talk from the position of that guy who helped the project (or as some ppl call me, Floris dog). Let me tell you a story of what happened after the release of BA10. It sought an increase in (or regained) the interest of some people crucial to its development. Developers came and I even dare to say we were short of having an actual coordinated dev team working on different aspects of the game/infra. Even freaking Beherith came back to announce that we can use his BAR models if we intend to go free of OTA assets. A joined effort of Tzaeru and Gajop was spent to prepare Chobby to run BA so that for the first time we would have a lobby that wouldn't hold back 90% of newcomers from playing. Doo has improved and fixed tons of unit scripts and reworked the boring/uninteresting sea gameplay. Floris broke his back to improve the visual quality of the game, lvlup ui, performance, fix annoying bugs, new engine compatibility and integrate/revamp BAR models. Damgam, doo and Beherrit (not Beherith, the other one :p) made an awesome new AI, that would actually be challenging for players of different skill levels. I have created a website, promoted, was wiring guides, helping newbies. Some effort was spent on getting IP-free sounds and other assets. In other words, all was heading in the right direction to finally give BA the audience it deserves. We have observed a slow but stable incline of player numbers and was set to make BA an independent IP-free game. This is possible, it is something we can achieve if we work together.
But then...
Some players after the release of BA10 resigned because of balance changes, now they came back and gathered to push 9.46 as the one and only "not retarded" one. The problem is that due to how the lobby mechanics at work, once you have 4 haters of new BA on the host, you will have all the others (from the "whatever" group) to join them. You can't blame these haters, they just love old BA balance and bugs so much cuz they got used to it. You can't blame the "whatever" group as they just want to get the biggest game as quickly as possible, hence they join the most crowded host. So, noone is to blame, great, huh? Let us all just close our eyes and ignore what is really happening. People are playing 9.46. Supporters of new BA are either forced to play old BA or forget about playing big games (which, let's be honest, are what gives the most fun in this game). The "dev team" is losing interest in working on this project. I've lost interest in promoting it. The community is shrinking due to the split (and recently some annoying downsides of using newer engines). Most popular hosts are not administered, letting people who call others fucking ni**ers for not doing what they want just enjoy their game without a hint of consequences.
Why I think the supposed death of BA has a tragic note in it?
I'm sorry to say that the ones who promote old BA are weirdly the most toxic players in the recent history of BA. To play the devil's advocate for a second, they do make some correct points about what is wrong with recent BA iterations (among others, which are either not based on facts or exaggerated in an attempt to annoy the maintainers). What is tragic, is that these people are unable/unwilling to carry on a meaningful and constructive discussion with developers. I acknowledge that devs and balance maintainers make mistakes or introduce stuff that these people might not want, but I also don't blame them if the feedback they receive is reduced to personal insults, mocking, and stigmatizing even the positive changes because they were made by the dev x.
The balance can always be changed, improved, tweaked infinitely. There is no dictatorship that tells how the balance should look like. If you have a strong opinion why the new balance is bad, please spend some time on making your fucking point in an objective way in a place that is suitable for discussion (forums/discord) instead of rebelling everyone against "retarded devs". Perhaps we can have new awesome improvements while preserving your beloved balance, who knows. All depends on if you are able to change your attitude and talk like a civilized person.
Remember: Talking is the only tool we have that makes us better, war doesn't get us anywhere. Fix your fucking personal biases. If we are really going to make BA great again we can only do it together. The biggest issue I acknowledge, why all this is happening is not because of split opinions, it is because we are unable/unwilling to talk and listen to each other.
Lastly
Sorry for the long post, I just wanted to express my feelings about all of this. I really love this game and enjoy playing any version with any players and I don't want to see it slowly go down the toilet. And by the way, just out of curiosity:
https://goo.gl/forms/lfcIbRwyb38UG4p83