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So what is the plan for MAC users?
Posted: 21 Nov 2017, 01:23
by triton
104 engine doesn't work on MAC right?
Re: So what is the plan for MAC users?
Posted: 21 Nov 2017, 01:35
by The Yak
105 will be a step closer to my understanding.
Re: So what is the plan for MAC users?
Posted: 21 Nov 2017, 02:08
by gajop
I think the plan is to make OpenGL use core context in 105, which should support Mac users.
Re: So what is the plan for MAC users?
Posted: 21 Nov 2017, 12:24
by Silentwings
Afaik mac builds have only existed in the past when mac users appeared and created them. Consequently, a mac user is needed to step up and offer to take it on.
Current status is
viewtopic.php?f=12&t=36438#p583737, along with an explanation of why this looks not possible for 104, but should be possible for 105 if someone offered to put in the work.
Re: So what is the plan for MAC users?
Posted: 22 Nov 2017, 05:13
by MasterBel2
Silentwings wrote:Afaik mac builds have only existed in the past when mac users appeared and created them. Consequently, a mac user is needed to step up and offer to take it on.
Current status is
viewtopic.php?f=12&t=36438#p583737, along with an explanation of why this looks not possible for 104, but should be possible for 105 if someone offered to put in the work.
I'm definitely willing to put in the work.
Re: So what is the plan for MAC users?
Posted: 27 Nov 2017, 14:24
by Anarchid
There's also dedicated build slave for Mac builds of Spring now. If you manage to get anything built, talk to @TurBoss and get it automated.