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how do i: disabled unit error messages

Posted: 27 Jan 2006, 01:53
by Admo
my problem is i love to crowd units together. often times some can't reach the location i specified simply because it's full of units. the problem is the unit keeps sending me error messages.

jethro can't reach location

is there a way for me to disable this message until a fix for them constantly retrying after they can't do the order?

this also happened when a construction kbot got stuck on a tower somehow while trying to move to it's next queued build target. this was causing it to spam so fast i couldn't read any ally chat, just incase that helps in narrowing the problem down at all...

Re: how do i: disabled unit error messages

Posted: 27 Jan 2006, 04:05
by Chocapic
Admo wrote:my problem is i love to crowd units together. often times some can't reach the location i specified simply because it's full of units. the problem is the unit keeps sending me error messages.

jethro can't reach location

is there a way for me to disable this message until a fix for them constantly retrying after they can't do the order?

this also happened when a construction kbot got stuck on a tower somehow while trying to move to it's next queued build target. this was causing it to spam so fast i couldn't read any ally chat, just incase that helps in narrowing the problem down at all...
this happens since the very start , you get a message for each unit that cant move if you have too many its a mess, allthough if you control ur units better and dont put them so much in tight spaces it shouldnt be a big problem (im not counting with nanoblobs..)
I dont think there is a way of disabling it, but its just me :P

Posted: 27 Jan 2006, 10:55
by IMSabbel
I dont agree that its not a big problem.
In the endgame, its impossible to chat because there will ALWAYS be 50 units that cant find a position somewhere, be in ship on patrol, units on the way to a rallypoint, builders having something in the buildposition,ect.

But i heard something like a message priority system was being implemented...

Posted: 30 Jan 2006, 19:01
by Admo
well thankyou for the replies.