Build: error: 'GL_PRIMITIVE_RESTART' was not declared in this scope
Posted: 11 Sep 2017, 13:27
Build is succeeding up to this point. Spring engine version: 103.0.1-1384-ga0f4d3f84 develop. Any ideas?
Code: Select all
[ 80%] Building CXX object rts/builds/legacy/CMakeFiles/engine-legacy.dir/__/__/Map/SMF/Legacy/LegacyMeshDrawer.cpp.o
/Users/MasterBel2/Spring/Sources/spring/rts/Map/SMF/Basic/BasicMeshDrawer.cpp: In member function 'virtual void CBasicMeshDrawer::DrawMesh(const DrawPass::e&)':
/Users/MasterBel2/Spring/Sources/spring/rts/Map/SMF/Basic/BasicMeshDrawer.cpp:614:11: error: 'GL_PRIMITIVE_RESTART' was not declared in this scope
glEnable(GL_PRIMITIVE_RESTART);
^
/Users/MasterBel2/Spring/Sources/spring/rts/Map/SMF/Basic/BasicMeshDrawer.cpp: In member function 'virtual void CBasicMeshDrawer::DrawBorderMesh(const DrawPass::e&)':
/Users/MasterBel2/Spring/Sources/spring/rts/Map/SMF/Basic/BasicMeshDrawer.cpp:679:11: error: 'GL_PRIMITIVE_RESTART' was not declared in this scope
glEnable(GL_PRIMITIVE_RESTART);
^
make[3]: *** [rts/builds/legacy/CMakeFiles/engine-legacy.dir/__/__/Map/SMF/Basic/BasicMeshDrawer.cpp.o] Error 1