Unlimited Vertical range?
Posted: 11 Jun 2017, 11:24
Is there any weapondef tag that allows weapons to have unlimited range vertically within their horizontal range circle?
Edit:
float cylinderTargeting default: 0.0 (1.0 for #Melee)
Controls whether the weapon range is calculated in a sphere or a cylinder. The height of the cylinder is determined by the value of this tag multiplied by the range. Clamped between 0.0 and 128.0.
Some wording on this has changed (either that or I "misremember" it), specifically "Weapon range calculated". That's good, that means this does what I want I think.
Edit:
float cylinderTargeting default: 0.0 (1.0 for #Melee)
Controls whether the weapon range is calculated in a sphere or a cylinder. The height of the cylinder is determined by the value of this tag multiplied by the range. Clamped between 0.0 and 128.0.
Some wording on this has changed (either that or I "misremember" it), specifically "Weapon range calculated". That's good, that means this does what I want I think.